KTX (Khronos Texture) Library and Tools
☆1,393Oct 29, 2026Updated this week
Alternatives and similar repositories for KTX-Software
Users that are interested in KTX-Software are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Basis Universal GPU Texture Codec☆3,138Updated this week
- Mesh optimization library that makes meshes smaller and faster to render☆8,658Oct 14, 2026Updated 2 weeks ago
- Easy to integrate Vulkan memory allocation library☆3,538Updated this week
- Guidelines for artists and developers using Khronos Group 3D formats.☆154Oct 6, 2026Updated 3 weeks ago
- Header only C11 tiny glTF 2.0 library☆2,555Aug 2, 2026Updated 2 months ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Meta loader for Vulkan API☆1,945Updated this week
- Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs☆1,463Oct 20, 2026Updated last week
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,601Updated this week
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,546Updated this week
- One stop solution for all Vulkan samples☆5,413Updated this week
- The Arm ASTC Encoder, a compressor command line tool and codec library for the Adaptive Scalable Texture Compression image format.☆1,309Oct 21, 2026Updated last week
- Single-file glTF 2.0 loader and writer written in C99☆2,023Feb 2, 2026Updated 8 months ago
- glTF – Runtime 3D Asset Delivery☆7,876Updated this week
- SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.☆880Updated this week
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Physical based rendering with Vulkan using glTF 2.0 models☆1,199Jul 7, 2026Updated 3 months ago
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆2,200Updated this week
- C++ examples for the Vulkan graphics API☆12,197Updated this week
- Sampler to create the glTF sample environments☆173Oct 6, 2026Updated 3 weeks ago
- ☆1,378Updated this week
- Physically-Based Rendering in glTF 2.0 using WebGL☆1,482Updated this week
- RDO BC1-7 GPU texture encoders☆288Jul 31, 2026Updated 2 months ago
- Open source c++ skeletal animation library and toolset☆2,998Aug 1, 2026Updated 2 months ago
- glTF 2.0 SDK for JavaScript and TypeScript, on Web and Node.js.☆2,047Oct 20, 2026Updated last week
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- My personal Vulkan renderer☆1,968Updated this week
- KTX file format source☆82Sep 26, 2026Updated last month
- RenderDoc is a stand-alone graphics debugging tool.☆11,244Updated this week
- Open-Source Vulkan C++ API☆3,814Updated this week
- Making it easier to work with shaders☆5,765Updated this week
- The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.☆13,293Updated this week
- One stop shop for getting started with the Vulkan API☆2,288Updated this week
- Encode/decode/info to KTX/KTX2/DDS files with LDR/HDR and BC/ASTC/ETC2. Mac/Win C++11 too, Mac viewer, and scripts for batch processing …☆177Jul 15, 2026Updated 3 months ago
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,682Updated this week
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Small C based KTX texture loader (inspired by syoyo tiny libraries)☆98Sep 29, 2019Updated 7 years ago
- glTF-SDK is a C++ Software Development Kit for glTF (GL Transmission Format -https://github.com/KhronosGroup/glTF).☆631Oct 20, 2026Updated last week
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,714Aug 27, 2026Updated 2 months ago
- OpenGL Image (GLI)☆591Apr 5, 2026Updated 6 months ago
- Vulkan Validation Layers (VVL)☆1,049Updated this week
- A collection of optimized WebAssembly transcoders for Basis Universal compressed GPU texture formats.☆102Jul 17, 2023Updated 3 years ago
- glTF Sample Models☆3,611Dec 22, 2023Updated 2 years ago