KhronosGroup / SPIRV-Cross
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
☆2,119Updated this week
Alternatives and similar repositories for SPIRV-Cross:
Users that are interested in SPIRV-Cross are comparing it to the libraries listed below
- Easy to integrate Vulkan memory allocation library☆2,707Updated this week
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆1,884Updated last week
- My personal Vulkan renderer☆1,633Updated this week
- ☆1,102Updated this week
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,789Updated 2 years ago
- Meta loader for Vulkan API☆1,410Updated this week
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,149Updated this week
- Code repository for Vulkan Cookbook by Packt☆835Updated last year
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,158Updated this week
- A Vulkan renderer written from scratch on stream☆1,405Updated last week
- Physical based rendering with Vulkan using glTF 2.0 models☆1,001Updated 2 months ago
- Awesome Vulkan ecosystem☆3,372Updated 6 months ago
- One stop shop for getting started with the Vulkan API☆1,980Updated last week
- Source code examples for "API without Secrets: Introduction to Vulkan" tutorial☆1,298Updated last year
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,137Updated this week
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,406Updated 3 years ago
- Vulkan Validation Layers (VVL)☆798Updated this week
- The Vulkan API Specification and related tools☆2,860Updated this week
- Tutorial for the Vulkan graphics and compute API☆3,248Updated 2 months ago
- Header only C++11 tiny glTF 2.0 library☆2,088Updated 2 weeks ago
- Vulkan Samples☆1,390Updated 3 years ago
- A modern cross-platform low-level graphics library and rendering framework☆3,693Updated this week
- Real-Time Rendering Framework☆2,761Updated last week
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,457Updated last year
- Vulkan Bootstrapping Iibrary☆843Updated 3 weeks ago
- SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.☆723Updated this week
- Tools to aid in Vulkan development☆682Updated this week
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆943Updated 10 months ago
- Introductory guide to vulkan.☆992Updated last month
- Open source c++ skeletal animation library and toolset☆2,494Updated 2 weeks ago