A collection of tools, libraries, and tests for Vulkan shader compilation.
☆2,158Jun 30, 2026Updated this week
Alternatives and similar repositories for shaderc
Users that are interested in shaderc are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,533Jun 22, 2026Updated last week
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,460Jun 18, 2026Updated last week
- Easy to integrate Vulkan memory allocation library☆3,393Jun 4, 2026Updated 3 weeks ago
- ☆1,324Updated this week
- C++ examples for the Vulkan graphics API☆12,014Jun 12, 2026Updated 2 weeks ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Meta loader for Vulkan API☆1,865Updated this week
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,593Jun 25, 2026Updated last week
- One stop solution for all Vulkan samples☆5,297Jun 15, 2026Updated 2 weeks ago
- SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.☆844Jun 24, 2026Updated last week
- RenderDoc is a stand-alone graphics debugging tool.☆10,820Jun 24, 2026Updated last week
- Open-Source Vulkan C++ API☆3,736Jun 23, 2026Updated last week
- Vulkan Validation Layers (VVL)☆1,005Updated this week
- Awesome Vulkan ecosystem☆3,701May 11, 2026Updated last month
- The Vulkan API Specification and related tools☆3,289Updated this week
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,838Jan 13, 2023Updated 3 years ago
- My personal Vulkan renderer☆1,904Updated this week
- Making it easier to work with shaders☆5,392Updated this week
- Vulkan Samples☆1,422Jul 28, 2021Updated 4 years ago
- Physical based rendering with Vulkan using glTF 2.0 models☆1,180Apr 5, 2026Updated 2 months ago
- Tools to aid in Vulkan development☆762Jun 22, 2026Updated last week
- Tutorial for the Vulkan graphics and compute API☆3,675May 18, 2026Updated last month
- One stop shop for getting started with the Vulkan API☆2,252Jun 22, 2026Updated last week
- OpenGL Mathematics (GLM)☆11,041Apr 7, 2026Updated 2 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆17,210Updated this week
- A single-header library with a simplified interface for Vulkan synchronization☆240Mar 6, 2023Updated 3 years ago
- Tiny but powerful single file wavefront obj loader☆3,829Jun 19, 2026Updated last week
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,575Jul 3, 2025Updated 11 months ago
- SPIRV-Headers☆344Jun 24, 2026Updated last week
- Mesh optimization library that makes meshes smaller and faster to render☆7,808Updated this week
- The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.☆13,013Updated this week
- SMOL-V: like Vulkan/Khronos SPIR-V, but smaller.☆353Sep 26, 2024Updated last year
- SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for a…☆2,499Updated this week
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.☆4,032Updated this week
- Header only C++11 tiny glTF 2.0 library☆2,475Jun 3, 2026Updated 3 weeks ago
- A modern cross-platform low-level graphics library and rendering framework☆4,338Updated this week
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆3,945May 16, 2026Updated last month
- Embree ray tracing kernels repository.☆2,711Updated this week
- MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and comput…☆5,689Jun 22, 2026Updated last week
- DirectX shader bytecode cross compiler☆912Jul 16, 2024Updated last year