An assortment of assets that demonstrate features and capabilities of the glTF format
☆1,085Sep 21, 2026Updated this week
Alternatives and similar repositories for glTF-Sample-Assets
Users that are interested in glTF-Sample-Assets are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- glTF Sample Models☆3,614Dec 22, 2023Updated 2 years ago
- Mesh optimization library that makes meshes smaller and faster to render☆8,358Updated this week
- The render portion of Sample Viewer (glTF-Sample-Viewer)☆95Updated this week
- A modern C++17 glTF 2.0 library focused on speed, correctness, and usability☆592Aug 31, 2026Updated 3 weeks ago
- Header only C11 tiny glTF 2.0 library☆2,532Aug 2, 2026Updated last month
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- KTX (Khronos Texture) Library and Tools☆1,366Sep 11, 2026Updated last week
- Vulkan ray tracing glTF 2.0 renderer — RTX path tracer with PBR materials, AI denoising (DLSS, OptiX), and scene editing. NVIDIA open-sou…☆422Updated this week
- Single-file glTF 2.0 loader and writer written in C99☆1,999Feb 2, 2026Updated 7 months ago
- Easy to integrate Vulkan memory allocation library☆3,503Jun 4, 2026Updated 3 months ago
- glTF – Runtime 3D Asset Delivery☆7,845Updated this week
- A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by…☆11,580Updated this week
- Physically-Based Rendering in glTF 2.0 using WebGL☆1,476Updated this week
- One stop solution for all Vulkan samples☆5,381Updated this week
- A comprehensive collection of modular libraries for high-performance graphics development☆142Updated this week
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- glTF Tutorials☆1,254Updated this week
- ☆2,020Sep 14, 2026Updated last week
- Sampler to create the glTF sample environments☆171Updated this week
- Ray tracing glTF scene with Vulkan☆614Sep 29, 2025Updated 11 months ago
- NVIDIA Real-time Denoising (NRD) library☆852Updated this week
- Physical based rendering with Vulkan using glTF 2.0 models☆1,198Jul 7, 2026Updated 2 months ago
- 3D-Graphics-Rendering-Cookbook, Second Edition☆623Jul 31, 2026Updated last month
- The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.☆13,217Updated this week
- Making it easier to work with shaders☆5,665Updated this week
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Real-Time Rendering Framework☆3,237Updated this week
- Ray tracing examples and tutorials using VK_KHR_ray_tracing☆1,741Updated this week
- Sample for cluster-based continuous level of detail rasterization or ray tracing☆197Sep 11, 2026Updated last week
- LightweightVK is a deeply refactored bindless-only fork of https://github.com/facebook/igl. It provides a lean cross-platform graphics AP…☆482Updated this week
- To store the source code for the glTF-Compressor project☆83Updated this week
- ☆21Jul 2, 2026Updated 2 months ago
- Tool to validate glTF assets.☆471Updated this week
- Meta loader for Vulkan API☆1,923Updated this week
- C++ examples for the Vulkan graphics API☆12,151Updated this week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Asset creation guidelines and workflows to streamline the creation of 3D digital content for use in e-commerce☆95Aug 11, 2026Updated last month
- glTF sample environments for the glTF Sample Viewer☆101Updated this week
- 3D engine with modern graphics☆7,241Updated this week
- A Vulkan renderer written from scratch on stream☆1,770Jul 31, 2026Updated last month
- An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license☆899Apr 22, 2024Updated 2 years ago
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆4,029Aug 8, 2026Updated last month
- ☆746Mar 2, 2025Updated last year