KhronosGroup / glTF-Sample-AssetsLinks
An assortment of assets that demonstrate features and capabilities of the glTF format
☆709Updated last week
Alternatives and similar repositories for glTF-Sample-Assets
Users that are interested in glTF-Sample-Assets are comparing it to the libraries listed below
Sorting:
- KTX (Khronos Texture) Library and Tools☆1,055Updated last week
- glTF Tutorials☆1,237Updated 4 months ago
- Physically-Based Rendering in glTF 2.0 using WebGL☆1,397Updated last week
- Tiny, dependency-free USDZ/USDA/USDC library written in C++14☆642Updated last week
- Header only C++11 tiny glTF 2.0 library☆2,322Updated 5 months ago
- Physical based rendering with Vulkan using glTF 2.0 models☆1,113Updated 2 months ago
- glTF Sample Models☆3,398Updated last year
- Tool to validate glTF assets.☆419Updated last year
- glTF-SDK is a C++ Software Development Kit for glTF (GL Transmission Format -https://github.com/KhronosGroup/glTF).☆591Updated 3 weeks ago
- A modern C++17 glTF 2.0 library focused on speed, correctness, and usability☆434Updated 2 weeks ago
- Single-file glTF 2.0 loader and writer written in C99☆1,720Updated last month
- Image converter from spherical map to cubemap☆519Updated 2 years ago
- 3D-Graphics-Rendering-Cookbook, Second Edition☆492Updated 3 months ago
- A framework for rapid prototyping and development of real-time rendering techniques.☆999Updated 3 weeks ago
- Light probe generation and BRDF authoring for physically based shading.☆804Updated 4 years ago
- The Cycles Render Engine - official mirror☆501Updated last week
- ☆661Updated 7 months ago
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆2,004Updated last year
- ☆581Updated last year
- GLSL Shading Language Specification and Extensions☆399Updated last month
- Specification and reference implementation for the OpenPBR Surface shading model☆635Updated 3 weeks ago
- Guidelines for artists and developers using Khronos Group 3D formats.☆137Updated 2 years ago
- Ray tracing glTF scene with Vulkan☆602Updated last month
- 3D Graphics Rendering Cookbook, published by Packt.☆1,084Updated 8 months ago
- Sampler to create the glTF sample environments☆152Updated last year
- The render portion of Sample Viewer (glTF-Sample-Viewer)☆61Updated last week
- Single-header dependency-free BVH construction and traversal library.☆1,020Updated last week
- ☆1,583Updated last week
- This is an extension for Visual Studio Code to add support for editing glTF files.☆478Updated 3 months ago
- Collection of Vulkan samples☆295Updated last week