yahiaetman / URPCustomPostProcessingStackLinks
A Customizable Post-Processing Renderer Feature for Universal Render Pipeline
☆228Updated 2 years ago
Alternatives and similar repositories for URPCustomPostProcessingStack
Users that are interested in URPCustomPostProcessingStack are comparing it to the libraries listed below
Sorting:
- ☆215Updated 7 months ago
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆266Updated last year
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆198Updated last year
- 🔮 An example of iridescence shader in URP.☆151Updated 5 years ago
- Optimized implementation of camera stacking for UI only in HDRP.☆215Updated 2 months ago
- 📜✏️ Some shader code templates/examples for Unity, Universal Render Pipeline (URP v10 / Unity 2020.3). ShaderLab & HLSL☆309Updated last year
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆244Updated 3 years ago
- URP renderfeature test project☆449Updated 2 years ago
- Unity material and shader for applying clipped, dithered transparency☆315Updated 4 years ago
- Replacement for GrabPass in Unity's Universal Render Pipeline (URP).☆172Updated 2 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 3 years ago
- Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.☆220Updated 11 months ago
- A Texture2DArray Import Pipeline for Unity 2019.3 and newer.☆178Updated 9 months ago
- A unity cloud shader, using vertex colors and tessellation for a simple stylized look.☆234Updated 4 years ago
- 🔌👻 Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, linking sections of a graph with invisible wires☆298Updated 10 months ago
- Modular utilities for shader stripping to drastically improve Unity build times☆373Updated last year
- An example of rendering decals on SkinnedMesh Renderers in Unity.☆170Updated 4 months ago
- Examples from the Unity URP Cookbook e-book☆266Updated last year
- A volumetric fog implementation in Unity.☆290Updated 5 years ago
- A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Incl…☆302Updated 4 years ago
- Motion Blur for Unity's Universal Render Pipeline.☆275Updated 3 years ago
- Full source-code for Amplify Occlusion plugin for Unity☆289Updated last year
- ☆250Updated 5 years ago
- ☆176Updated 2 years ago
- ☆241Updated 2 years ago
- Examples for extending the Unity LWRP☆241Updated 5 years ago
- a tiny and flexible surface shader solution for Unity URP☆151Updated 5 years ago
- A simple water shader for Unity URP☆194Updated last month
- Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists☆218Updated 4 months ago
- Ocean waves on URP for wide-range mobile devices (gles 3.0)☆183Updated 2 years ago