Unity-Technologies / ShaderGraph-Custom-LightingLinks

A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Includes a sample toon shaded scene and example assets. Built for Unity 2019.2 .
298Updated 4 years ago

Alternatives and similar repositories for ShaderGraph-Custom-Lighting

Users that are interested in ShaderGraph-Custom-Lighting are comparing it to the libraries listed below

Sorting: