alelievr / HDRP-UI-Camera-StackingLinks
Optimized implementation of camera stacking for UI only in HDRP.
☆220Updated 5 months ago
Alternatives and similar repositories for HDRP-UI-Camera-Stacking
Users that are interested in HDRP-UI-Camera-Stacking are comparing it to the libraries listed below
Sorting:
- ☆221Updated 2 months ago
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆267Updated 2 weeks ago
- A simple water shader for Unity URP☆205Updated 4 months ago
- ☆175Updated 2 years ago
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆203Updated last year
- A drop-in dynamic resolution script☆149Updated 3 years ago
- A package for animating ragdolls through keyframed animations.☆230Updated 4 years ago
- This plugin simply adds a Simple Lit material (SubTarget) to the Universal target for Shader Graph for URP☆107Updated 2 years ago
- Replacement for GrabPass in Unity's Universal Render Pipeline (URP).☆176Updated 2 years ago
- A Customizable Post-Processing Renderer Feature for Universal Render Pipeline☆228Updated 3 years ago
- ☆138Updated 4 years ago
- Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.☆483Updated 2 years ago
- A tool to bake VAT (Vertex Animation Texture) from AnimationClip with sample shaders for Unity.☆244Updated 8 months ago
- Procedural Water surface and underwater caustics for Unity URP☆296Updated 2 years ago
- An example of rendering decals on SkinnedMesh Renderers in Unity.☆172Updated 7 months ago
- Unity Light Map Prefab Baker☆152Updated 5 years ago
- Build in unity editor icons☆278Updated last year
- Runtime color picker for Unity☆105Updated 5 months ago
- A simple and fast solution of converting Easing functions to UnityEngine.AnimationCurve.☆145Updated 4 years ago
- Instancing & Animation library for Unity3D☆261Updated last year
- Modular utilities for shader stripping to drastically improve Unity build times☆373Updated last year
- Unity Sprite mesh extension☆268Updated 7 months ago
- URP renderfeature test project☆109Updated 5 years ago
- 🔌👻 Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, linking sections of a graph with invisible wires☆304Updated last week
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆246Updated 3 years ago
- A simple liquid simulation using MetaBalls.☆305Updated 3 years ago
- A virtual photography system for creating in-game screenshots and photographic effects within Unity projects.☆247Updated 3 years ago
- Split large meshes in Unity into smaller submeshes☆278Updated 2 years ago
- Plugin to display dependencies between assets, files, assetgroups, etc. in a tree based view within the Unity editor.☆168Updated 3 months ago
- Generate preview textures (thumbnails) for your GameObject's or materials on the fly in Unity☆320Updated 5 months ago