alelievr / HDRP-UI-Camera-StackingLinks
Optimized implementation of camera stacking for UI only in HDRP.
☆216Updated 3 months ago
Alternatives and similar repositories for HDRP-UI-Camera-Stacking
Users that are interested in HDRP-UI-Camera-Stacking are comparing it to the libraries listed below
Sorting:
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆200Updated last year
- ☆215Updated 8 months ago
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆265Updated last week
- ☆175Updated 2 years ago
- A simple water shader for Unity URP☆197Updated 2 months ago
- A drop-in dynamic resolution script☆146Updated 2 years ago
- A package for animating ragdolls through keyframed animations.☆230Updated 4 years ago
- A Customizable Post-Processing Renderer Feature for Universal Render Pipeline☆228Updated 2 years ago
- Replacement for GrabPass in Unity's Universal Render Pipeline (URP).☆173Updated 2 years ago
- Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.☆476Updated 2 years ago
- Modular utilities for shader stripping to drastically improve Unity build times☆373Updated last year
- A simple and fast solution of converting Easing functions to UnityEngine.AnimationCurve.☆143Updated 4 years ago
- Unity Light Map Prefab Baker☆151Updated 5 years ago
- A tool to bake VAT (Vertex Animation Texture) from AnimationClip with sample shaders for Unity.☆232Updated 6 months ago
- This plugin simply adds a Simple Lit material (SubTarget) to the Universal target for Shader Graph for URP☆106Updated 2 years ago
- 🔌👻 Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, linking sections of a graph with invisible wires☆299Updated this week
- Procedural Water surface and underwater caustics for Unity URP☆288Updated 2 years ago
- An example of rendering decals on SkinnedMesh Renderers in Unity.☆171Updated 5 months ago
- URP renderfeature test project☆109Updated 4 years ago
- ☆135Updated 4 years ago
- Instancing & Animation library for Unity3D☆257Updated last year
- A simple liquid simulation using MetaBalls.☆303Updated 3 years ago
- Runtime color picker for Unity☆102Updated 3 months ago
- ☆230Updated 2 years ago
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆244Updated 3 years ago
- Split large meshes in Unity into smaller submeshes☆278Updated 2 years ago
- Unity Sprite mesh extension☆264Updated 5 months ago
- An animation plugin based on Playables API☆136Updated last year
- Plugin to display dependencies between assets, files, assetgroups, etc. in a tree based view within the Unity editor.☆166Updated last month
- Ocean waves on URP for wide-range mobile devices (gles 3.0)☆184Updated 2 years ago