gkjohnson / unity-dithered-transparency-shaderLinks
Unity material and shader for applying clipped, dithered transparency
☆317Updated 4 years ago
Alternatives and similar repositories for unity-dithered-transparency-shader
Users that are interested in unity-dithered-transparency-shader are comparing it to the libraries listed below
Sorting:
- Showing off the power of shader properties in Unity☆407Updated 5 years ago
- Motion Blur for Unity's Universal Render Pipeline.☆275Updated 3 years ago
- A unity cloud shader, using vertex colors and tessellation for a simple stylized look.☆234Updated 4 years ago
- Simple verlet integration simulator for Unity.☆280Updated 6 years ago
- Interior mapping shader for Unity with a sample scene. This is provided as is, for learning purpose. You can use it freely for your perso…☆432Updated 6 years ago
- A collection of shaders written in CG/ShaderLab for Unity.☆252Updated 6 years ago
- Projection Decals for Unity's Universal Render Pipeline.☆536Updated last year
- Simple water shader prepared with ShaderGraph in Unity 2018.3.6☆307Updated 5 years ago
- Kamakura Shaders☆353Updated 7 years ago
- URP renderfeature test project☆454Updated 2 years ago
- A Customizable Post-Processing Renderer Feature for Universal Render Pipeline☆228Updated 2 years ago
- Utility library for Unity☆304Updated 5 years ago
- Full source-code for Amplify Occlusion plugin for Unity☆290Updated last year
- ☆215Updated last week
- A simple mesh decal component for Unity☆235Updated 4 years ago
- (Unity) Cross-fading LOD shader example☆236Updated 7 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆185Updated 5 years ago
- Examples for extending the Unity LWRP☆241Updated 5 years ago
- A volumetric fog implementation in Unity.☆294Updated 5 years ago
- A minimal example of a custom render pipeline with the Retro3D shader.☆414Updated 5 years ago
- Screen Space Boolean Implementation for Unity.☆273Updated 6 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 3 years ago
- Water Surface Simulation using CutomRenderTexture in Unity 2017.1☆255Updated 5 years ago
- A C# Editor Script that allows you to save a usable Mesh .asset file into your project.☆323Updated 7 years ago
- Painting directly in mesh textures in Unity 3d with shaders☆372Updated 5 years ago
- Community made extras for Amplify Shader Editor☆347Updated 5 years ago
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆244Updated 3 years ago
- A collection of shaders to replicate those used in Super Mario Odyssey's Snapshot Mode.☆225Updated 5 years ago
- Decal solution for Unity's Built-In Render Pipeline☆333Updated 7 months ago
- ☆250Updated 5 years ago