nyahoon-games / ProjectorForLWRPLinks
☆175Updated 2 years ago
Alternatives and similar repositories for ProjectorForLWRP
Users that are interested in ProjectorForLWRP are comparing it to the libraries listed below
Sorting:
- Optimized implementation of camera stacking for UI only in HDRP.☆216Updated 3 months ago
- A drop-in dynamic resolution script☆146Updated 3 years ago
- Make Boolean Operator on Mesh. In Unity.☆141Updated 4 years ago
- Unity Light Map Prefab Baker☆151Updated 5 years ago
- Converted Unity shaders from SahderToy to Unity shading language☆146Updated 3 years ago
- Modular utilities for shader stripping to drastically improve Unity build times☆373Updated last year
- An example of rendering decals on SkinnedMesh Renderers in Unity.☆171Updated 5 months ago
- UnityEngine.CullingGroup API for everyone.☆158Updated 3 years ago
- Capture a screenshot with effect and display it. Light-weight, non-realtime, no-camera (and no-PostProcessingStack), but be effective eno…☆167Updated 2 years ago
- Unity Sprite mesh extension☆264Updated 5 months ago
- Planar Shadow is very cheap and useful for mobile games.☆135Updated 4 years ago
- DOTS - Streaming samples☆125Updated 5 years ago
- ☆215Updated this week
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 3 years ago
- A Customizable Post-Processing Renderer Feature for Universal Render Pipeline☆228Updated 2 years ago
- GPU Instancing + Boids + Animation Texture Baker☆153Updated 7 years ago
- Framework for Unity that includes lots of useful utility functions and helper classes.☆208Updated 5 months ago
- A sample project using the Universal Render Pipeline that includes examples to demo latest ShaderGraph feature - MasterStack☆161Updated 4 years ago
- AssetPathAttribute is a Unity attribute used in Unity to allow you to have drag and drop asset references in the inspector but really use…☆147Updated 7 years ago
- Custom primitive colliders for Unity.☆140Updated 7 years ago
- Non-realtime (=static) screen blur for Unity. Easy to use background for dialogs.☆201Updated 6 years ago
- A tool built in Unity that draws a graph representation of behavior trees running in the scene☆197Updated 2 years ago
- An animation plugin based on Playables API☆138Updated last year
- Tools to control the asset import settings in a Unity project☆149Updated 7 years ago
- Examples for extending the Unity LWRP☆241Updated 5 years ago
- Selectively deep profile single methods while your game is running in Unity's Profiler 🔬☆145Updated 3 years ago
- Build in unity editor icons☆275Updated last year
- Ocean waves on URP for wide-range mobile devices (gles 3.0)☆184Updated 2 years ago
- Plugin to display dependencies between assets, files, assetgroups, etc. in a tree based view within the Unity editor.☆166Updated last month
- Provide a texture to simulate waves with Unity. Require InkPainter(nv1.2.1 or later).☆250Updated 7 years ago