SixWays / UnityShaderStripperLinks
Modular utilities for shader stripping to drastically improve Unity build times
☆371Updated 11 months ago
Alternatives and similar repositories for UnityShaderStripper
Users that are interested in UnityShaderStripper are comparing it to the libraries listed below
Sorting:
- Simple but very fast GPU vertex shader based animation system for Unity.Entities☆408Updated 3 years ago
- Mesh simplification for Unity.☆372Updated 3 years ago
- Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.☆471Updated 2 years ago
- various benchmark scenes for SRP batcher ( both LWRP & HDRP )☆224Updated 3 years ago
- ☆175Updated 2 years ago
- ☆250Updated 5 years ago
- Examples for extending the Unity LWRP☆242Updated 4 years ago
- Split large meshes in Unity into smaller submeshes☆273Updated 2 years ago
- A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects☆478Updated last year
- Unity blog-post sample showing BatchRendererGroup and Burst/JobSystem. Focus is high performance even on budget mobile devices. Unity 202…☆331Updated last year
- URP renderfeature test project☆450Updated 2 years ago
- An Asset Dependency Graph for Unity☆362Updated 4 years ago
- Unity Sprite mesh extension☆257Updated 3 months ago
- Editor script which implements an inspector for the BuildReport class☆359Updated 3 months ago
- A Quadtree Native Collection for Unity DOTS☆384Updated last year
- ☆385Updated 3 years ago
- Build in unity editor icons☆272Updated last year
- Instancing & Animation library for Unity3D☆254Updated last year
- A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Incl…☆301Updated 4 years ago
- A dynamic, loose octree implementation for Unity written in C#☆309Updated 5 years ago
- Shader demo - More than 300 examples☆335Updated last year
- Code samples using the animation C# jobs feature.☆521Updated 4 years ago
- A Customizable Post-Processing Renderer Feature for Universal Render Pipeline☆228Updated 2 years ago
- Editor extension to generate events that are executed before property set, eg. Transform-position, Transform-rotation, Transform-parent w…☆192Updated 3 years ago
- Optimized implementation of camera stacking for UI only in HDRP.☆213Updated last month
- High performance SpringBone using ECS and JobSystem in Unity.☆374Updated 6 years ago
- SAT Collision in C# for Unity3D Burst Compiler☆272Updated 6 years ago
- Provide a texture to simulate waves with Unity. Require InkPainter(nv1.2.1 or later).☆248Updated 7 years ago
- 頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用し たバージョン☆801Updated 4 years ago
- Screen Space Boolean Implementation for Unity.☆269Updated 6 years ago