☆250Feb 12, 2020Updated 6 years ago
Alternatives and similar repositories for LWRPScriptableRenderPass_ExampleLibrary
Users that are interested in LWRPScriptableRenderPass_ExampleLibrary are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Examples for extending the Unity LWRP☆243Jul 21, 2020Updated 6 years ago
- A collection of high customizable unlit shaders for Lightweight Render Pipeline☆120Jun 9, 2020Updated 6 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆184Oct 4, 2019Updated 7 years ago
- This demo shows how Unity's LWRP or URP template works with the shadowmask lighting mode.☆68Apr 19, 2020Updated 6 years ago
- Simple HD RP project to showcase new Lit master node.☆73May 31, 2019Updated 7 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Projection Decals for Unity's Universal Render Pipeline.☆538Feb 12, 2024Updated 2 years ago
- This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.☆2,316Oct 23, 2025Updated last year
- A pre-calculated Portal visibility system for Unity.☆146Nov 17, 2018Updated 7 years ago
- Demo Project using the Universal RP from Unity3D☆2,799Dec 5, 2025Updated 10 months ago
- A hair shader for Unity 5 originally built for the sine.space virtual world☆142Jan 25, 2021Updated 5 years ago
- High performance SpringBone using ECS and JobSystem in Unity.☆377Oct 16, 2018Updated 8 years ago
- Shading models for Unity’s Universal Render Pipeline.☆1,014Nov 28, 2024Updated last year
- Unity Lightweight Render Pipeline with a variety of shader examples built in Shader Graph☆42Apr 26, 2019Updated 7 years ago
- Collection of custom nodes for ShaderGraph.☆58Jun 10, 2018Updated 8 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- The ECS project originally developed with Intel for GDC 2018☆153Feb 4, 2019Updated 7 years ago
- A library of Shaders created using Unity's Shader Graph.☆1,926Jun 3, 2020Updated 6 years ago
- This is a presentation and project on how to use the Shader Editor released with Unity 2018.1☆20Apr 16, 2019Updated 7 years ago
- ☆62Mar 5, 2020Updated 6 years ago
- A Unity port of Brunetons improved atmospheric scattering☆124Mar 12, 2019Updated 7 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Feb 4, 2020Updated 6 years ago
- Vegetation shader with alpha blended rendering and touch bending effect☆560Oct 15, 2025Updated last year
- Custom Nodes for Unity Shader Graph☆624May 15, 2021Updated 5 years ago
- Volumetric Fog for Unity☆803Jun 17, 2020Updated 6 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Image effects for post processing stack created with shader graph for Unity☆173Apr 6, 2021Updated 5 years ago
- A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Incl…☆323Apr 7, 2021Updated 5 years ago
- Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights☆1,796Dec 3, 2019Updated 6 years ago
- Simple but very fast GPU vertex shader based animation system for Unity.Entities☆420Dec 11, 2021Updated 4 years ago
- Provide a texture to simulate waves with Unity. Require InkPainter(nv1.2.1 or later).☆251May 12, 2018Updated 8 years ago
- Modified Shader Graph package implementing Procedural Stochastic Texturing☆607May 29, 2019Updated 7 years ago
- ☆73Aug 2, 2020Updated 6 years ago
- Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObjec…☆1,351Sep 16, 2022Updated 4 years ago
- A Unity port of Brunetons improved atmospheric scattering☆381Jan 30, 2022Updated 4 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Screen Space Global Illumination for Unity Universal Render Pipeline☆383Mar 11, 2020Updated 6 years ago
- ☆23Jul 6, 2018Updated 8 years ago
- UniversalRP Toon Shader with ShaderGraph☆609Jan 17, 2025Updated last year
- Additional tools for Visual Effect Artists☆1,272May 19, 2025Updated last year
- Clearly Screen Space Reflection!☆83Mar 11, 2019Updated 7 years ago
- An example showing how to inverse-project depth samples into the view/world space in Unity.☆465Nov 13, 2019Updated 6 years ago
- various benchmark scenes for SRP batcher ( both LWRP & HDRP )☆230Jan 28, 2022Updated 4 years ago