UnityTechnologies / LWRPScriptableRenderPass_ExampleLibrary
☆246Updated 5 years ago
Alternatives and similar repositories for LWRPScriptableRenderPass_ExampleLibrary:
Users that are interested in LWRPScriptableRenderPass_ExampleLibrary are comparing it to the libraries listed below
- Examples for extending the Unity LWRP☆242Updated 4 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆184Updated 5 years ago
- This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.…☆308Updated 5 years ago
- Screen Space Boolean Implementation for Unity.☆267Updated 6 years ago
- An example showing how to inverse-project depth samples into the view/world space in Unity.☆458Updated 5 years ago
- Mesh simplification for Unity.☆370Updated 3 years ago
- Modular utilities for shader stripping to drastically improve Unity build times☆370Updated 8 months ago
- A Customizable Post-Processing Renderer Feature for Universal Render Pipeline☆227Updated 2 years ago
- (Unity) Cross-fading LOD shader example☆234Updated 7 years ago
- A unity shader solution to generate footprint on thick snow surfaces.☆226Updated 3 years ago
- Projection Decals for Unity's Universal Render Pipeline.☆533Updated last year
- Simple but very fast GPU vertex shader based animation system for Unity.Entities☆402Updated 3 years ago
- Provide a texture to simulate waves with Unity. Require InkPainter(nv1.2.1 or later).☆246Updated 6 years ago
- Repository for online PIGSquad workshop on deformable snow in Unity.☆204Updated 4 years ago
- Example Project to demonstrate Vertex Animation Shaders using Shader Graph.☆227Updated 6 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 3 years ago
- Simple water shader prepared with ShaderGraph in Unity 2018.3.6☆305Updated 4 years ago
- 3D and 2D Texture generation using the compute shaders within the Unity engine.☆319Updated 6 years ago
- Water Surface Simulation using CutomRenderTexture in Unity 2017.1☆253Updated 4 years ago
- A powerful volumetric light plugin based on post-processing in Unity3D☆461Updated 6 years ago
- Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee☆595Updated 4 years ago
- A port of Evan Wallace's "Water Demo" for WebGL to Unity.☆326Updated 5 years ago
- Skybox shader with volumetric clouds☆459Updated 7 years ago
- Kamakura Shaders☆351Updated 6 years ago
- Shadow matte shader for Unity☆371Updated 6 years ago
- various benchmark scenes for SRP batcher ( both LWRP & HDRP )☆220Updated 3 years ago
- Code samples using the animation C# jobs feature.☆512Updated 4 years ago
- Simple verlet integration simulator for Unity.☆269Updated 6 years ago
- An example of controlling particle system from timeline.☆562Updated 3 years ago
- Showing off the power of shader properties in Unity☆407Updated 4 years ago