Haruma-K / URPGrabPassLinks
Replacement for GrabPass in Unity's Universal Render Pipeline (URP).
☆173Updated 2 years ago
Alternatives and similar repositories for URPGrabPass
Users that are interested in URPGrabPass are comparing it to the libraries listed below
Sorting:
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆200Updated last year
- Optimized implementation of camera stacking for UI only in HDRP.☆216Updated 3 months ago
- ☆215Updated 8 months ago
- Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.☆222Updated last year
- ☆112Updated 4 years ago
- This Unity package provides helper scripts that let you animate Post-Process parameters (VolumeProfile) in URP/HDRP, using Animator.☆115Updated 7 months ago
- A Texture2DArray Import Pipeline for Unity 2019.3 and newer.☆178Updated 9 months ago
- A tool to bake VAT (Vertex Animation Texture) from AnimationClip with sample shaders for Unity.☆232Updated 6 months ago
- A simple water shader for Unity URP☆197Updated 2 months ago
- A simple and fast solution of converting Easing functions to UnityEngine.AnimationCurve.☆143Updated 4 years ago
- ☆135Updated 4 years ago
- Custom post processing examples for Unity URP (Universal Render Pipeline)☆120Updated 4 years ago
- A Geometry shader written for Unity's build-in Render Pipeline☆135Updated 2 years ago
- 🔮 An example of iridescence shader in URP.☆151Updated 5 years ago
- A drop-in dynamic resolution script☆146Updated 2 years ago
- A Customizable Post-Processing Renderer Feature for Universal Render Pipeline☆228Updated 2 years ago
- Air Sticker is a decal system that addresses the limitations of URP decals and has a low impact on performance.☆298Updated 2 weeks ago
- Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline☆176Updated 9 months ago
- ☆175Updated 2 years ago
- a tiny and flexible surface shader solution for Unity URP☆151Updated 5 years ago
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆265Updated last week
- Screen Space Reflection for Unity URP (Universal Render Pipeline).☆184Updated 2 years ago
- Volumetric Clouds for Unity URP (Universal Render Pipeline).☆341Updated 3 months ago
- This plugin simply adds a Simple Lit material (SubTarget) to the Universal target for Shader Graph for URP☆106Updated 2 years ago
- An animation plugin based on Playables API☆136Updated last year
- A framework that intends to quickly extend volume post-processing in Unity URP. And some experimental custom post-processing implement.☆107Updated last year
- Smooth Normals to Improve backface Outline☆82Updated 2 years ago
- Ocean waves on URP for wide-range mobile devices (gles 3.0)☆184Updated 2 years ago
- Unity sample: GPU instancing with RenderMeshInstanced☆133Updated 3 years ago
- Volumetric Fog Package for URP Forward+☆106Updated last week