Kink3d / kMotion
Motion Blur for Unity's Universal Render Pipeline.
☆270Updated 3 years ago
Alternatives and similar repositories for kMotion:
Users that are interested in kMotion are comparing it to the libraries listed below
- Projection Decals for Unity's Universal Render Pipeline.☆532Updated last year
- #NVJOB Simple Water Shaders. Free Unity Asset.☆339Updated last year
- A very simple tool to make rigidbodies swarm a mesh in Unity.☆263Updated 6 years ago
- URP renderfeature test project☆445Updated 2 years ago
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆254Updated last year
- Simple water shader prepared with ShaderGraph in Unity 2018.3.6☆305Updated 4 years ago
- An example of a simple grapple effect in Unity☆295Updated 6 years ago
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆238Updated 3 years ago
- A stylised water shader for Unity's Universal Render Pipeline.☆172Updated 4 years ago
- A simple liquid simulation using MetaBalls.☆296Updated 3 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆587Updated 2 years ago
- Unity primitive mesh generator as an asset importer☆345Updated last year
- Customizable Object Pooling for Unity.☆226Updated 2 years ago
- Volumetric Lighting in URP☆145Updated 2 years ago
- Split large meshes in Unity into smaller submeshes☆265Updated last year
- A volumetric fog implementation in Unity.☆285Updated 4 years ago
- Customizable rimlight shader for Unity that includes pulsation and noise scrolling. Give your scenes that extra oomph!☆245Updated 6 years ago
- ☆211Updated 2 months ago
- This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.…☆308Updated 5 years ago
- Unity material and shader for applying clipped, dithered transparency☆307Updated 4 years ago
- Procedural Water surface and underwater caustics for Unity URP☆277Updated 2 years ago
- Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)☆514Updated 2 years ago
- Simple procedural motion with Unity Timeline.☆433Updated 6 months ago
- Screen Space Boolean Implementation for Unity.☆266Updated 6 years ago
- Community made extras for Amplify Shader Editor☆335Updated 4 years ago
- ☆175Updated last year
- UnityEvents triggered by states inside an Animator. Easy to use and performant.☆215Updated 4 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆184Updated 5 years ago
- A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Incl…☆288Updated 3 years ago
- Kamakura Shaders☆351Updated 6 years ago