Kink3d / kMotion
Motion Blur for Unity's Universal Render Pipeline.
☆270Updated 3 years ago
Alternatives and similar repositories for kMotion:
Users that are interested in kMotion are comparing it to the libraries listed below
- Projection Decals for Unity's Universal Render Pipeline.☆533Updated last year
- A very simple tool to make rigidbodies swarm a mesh in Unity.☆265Updated 6 years ago
- URP renderfeature test project☆448Updated 2 years ago
- A stylised water shader for Unity's Universal Render Pipeline.☆173Updated 5 years ago
- An example of a simple grapple effect in Unity☆296Updated 6 years ago
- This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.…☆308Updated 5 years ago
- A simple liquid simulation using MetaBalls.☆296Updated 3 years ago
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆256Updated last year
- Simple water shader prepared with ShaderGraph in Unity 2018.3.6☆305Updated 4 years ago
- Split large meshes in Unity into smaller submeshes☆267Updated last year
- Customizable rimlight shader for Unity that includes pulsation and noise scrolling. Give your scenes that extra oomph!☆246Updated 6 years ago
- Unity primitive mesh generator as an asset importer☆346Updated last year
- Customizable Object Pooling for Unity.☆226Updated 2 years ago
- Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)☆512Updated 2 years ago
- A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Incl…☆289Updated 4 years ago
- Simple procedural motion with Unity Timeline.☆439Updated 2 weeks ago
- Planar reflections for Unity's Universal Render Pipeline.☆587Updated 2 years ago
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆240Updated 3 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆184Updated 5 years ago
- A simple mesh decal component for Unity☆229Updated 4 years ago
- A volumetric fog implementation in Unity.☆287Updated 4 years ago
- Showing off the power of shader properties in Unity☆407Updated 4 years ago
- Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, allowing you to link sections of a graph without connection wires. <3☆287Updated 5 months ago
- ☆212Updated 3 months ago
- Screen Space Global Illumination for Unity Universal Render Pipeline☆371Updated 5 years ago
- Screen Space Boolean Implementation for Unity.☆267Updated 6 years ago
- #NVJOB Simple Water Shaders. Free Unity Asset.☆340Updated 2 years ago
- Kamakura Shaders☆351Updated 6 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 2 years ago
- Procedural tree builder for Unity☆411Updated 2 years ago