unclearness / currender
Currender: A CPU renderer for computer vision
☆31Updated 5 years ago
Related projects ⓘ
Alternatives and complementary repositories for currender
- ☆16Updated 4 years ago
- ShapePP is a rewrite of ShapeOp, a header-only C++ library for static and dynamic geometry processing.☆16Updated 8 years ago
- An Analytic Model for Full Spectral Sky-Dome Radiance☆13Updated 12 years ago
- A generic, modern and extensible numerical toolkit following the syntax and functionality of the GLSL shading language, but it packed wit…☆15Updated 3 months ago
- 🔺 Fast and simple polygon triangulation library.☆41Updated 6 years ago
- ☆10Updated 4 years ago
- A flexible image resampling library☆43Updated 7 years ago
- Convert rigged models into simple, easy-to-parse formats☆14Updated 8 years ago
- CPU Physically Based Path Tracer Engine☆10Updated 3 years ago
- Visual Computing Library☆20Updated 3 weeks ago
- HaltonSequence vs Random in openframeworks☆10Updated 7 years ago
- A small testbed for physically based rendering experiments☆10Updated 7 years ago
- experimenting with Vulkan RTX☆10Updated 3 years ago
- Curl-Noise Particle Flow using OpenCL☆21Updated 3 years ago
- This paper presents an approach through OpenGL shading language for the rendering of human skin for game development. This method works i…☆23Updated 8 years ago
- ☆10Updated 3 years ago
- A inverse kinematics library☆13Updated 9 years ago
- Tiny Mesh utilities(e.g. compute half-edge data structure) in C++11☆36Updated 4 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Updated 8 years ago
- SOCE is an Image Space Occlusion Culling Engine optimized to perform occlusion culling in CPU. If you have a densely occluded scene (e.g.…☆16Updated 8 years ago
- GPU-accelerated stereo vision algorithm☆12Updated 6 years ago
- kinskiGL is a set of portable C++ libraries useful for cross-platform OpenGL applications☆12Updated 7 months ago
- This project implements style functions for volume rendering, producing cheap but quality visuals with the use of litspheres. Style trans…☆27Updated 7 years ago
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆38Updated 3 years ago
- ☆11Updated 7 years ago
- A real-time OpenGL Compute shader based Progressive Path Tracer.☆18Updated 5 years ago
- Invk - Inverse Kinematics Library with Quaternions☆26Updated 5 years ago
- 2D signed distance field☆18Updated 2 years ago