An efficient interactive C++ renderer for ShaderToy-alike demos with 2D/3D/CubeMap/Video/Camera/LightField/Volume textures. (Partially used in my I3D 2018 papers)
☆68Nov 20, 2019Updated 6 years ago
Alternatives and similar repositories for DuEngine
Users that are interested in DuEngine are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An OpenUSD schema for representing nodal compositing operators☆11Jan 24, 2022Updated 4 years ago
- A native shadertoy-compatible GLSL fragment shader previewer☆33Dec 10, 2017Updated 8 years ago
- Low level C++11 RAII wrapper classes for the Vulkan API. The code is auto generated by RAIIGen.☆12Aug 22, 2025Updated last year
- Multiple Producers / Multiple Consumers Message Passing Pool☆19Feb 20, 2015Updated 11 years ago
- MGFX - A cross-platform 2D (CPU & GPU) and 3D (GPU) starter kit.☆39Jan 30, 2018Updated 8 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- A Vulkan Grass Renderer☆17Nov 9, 2018Updated 7 years ago
- NOT Simple OpenCL Physically-based Renderer (Path Tracing)☆17Apr 3, 2017Updated 9 years ago
- Dynamic, Contiguous-Memory Objects Pool☆11Mar 9, 2018Updated 8 years ago
- Development environment for ImGui.☆20Sep 1, 2018Updated 8 years ago
- openFrameworks implementation of whisper.cpp☆13Sep 14, 2023Updated 2 years ago
- Simple, quick'n dirty, pathtracer☆39Jul 21, 2021Updated 5 years ago
- A little library for using SIMD instructions for x86 and ARM, wrapping Agner Fog's vectorclass for x86 and filling some of its functional…☆17May 13, 2026Updated 3 months ago
- No longer maintained! Please move to https://github.com/Looking-Glass/looking-glass-webxr☆17Nov 4, 2022Updated 3 years ago
- Common GLSL math constants (with 11 decimals) available both as ES modules strings and as GLSL files for use with glslify.☆10Jul 6, 2024Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Converts spatial videos to red-cyan anaglyph videos.☆10Jan 23, 2024Updated 2 years ago
- A basic geometry C++ library for 2D and 3D applications☆98Dec 8, 2024Updated last year
- Graphics related projects/prototypes/playground (Vulkan, C++17)☆37Apr 26, 2022Updated 4 years ago
- Code-driven rendering playground; mostly defunct now☆54Jun 8, 2022Updated 4 years ago
- Generic 2D graphics library for C++14☆28Jan 24, 2025Updated last year
- Fast GPU deNoise spatial filter, with circular gaussian kernel, full configurable☆309Dec 4, 2024Updated last year
- C/C++ helpers☆23Apr 28, 2016Updated 10 years ago
- fontpage texture generator for use in shaders☆36Dec 10, 2016Updated 9 years ago
- 3D Graphics API low-level abstraction layer☆10Jul 18, 2019Updated 7 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- ☆26Mar 24, 2021Updated 5 years ago
- ☆17Feb 10, 2017Updated 9 years ago
- 📄 Triangle packer for light map☆76Feb 7, 2018Updated 8 years ago
- Creating an OpenGL viewport (fixed camera)☆15Feb 28, 2020Updated 6 years ago
- A GPGPU library with OpenGL. Intended to be cross platform as possible using the Transform Feedback API.☆10Jul 30, 2018Updated 8 years ago
- Single-file double-precision SSE2 FFT routines☆11Nov 26, 2024Updated last year
- (this is not my code. original repository deleted) Blendish is a small collection of drawing functions for NanoVG in a single C header fi…☆24Aug 7, 2015Updated 11 years ago
- SPIR-V Code Generator / Graph Editor GUI☆67Apr 12, 2021Updated 5 years ago
- Decentralized, distributed read-write filesystem☆26Oct 9, 2022Updated 3 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- ☆17May 8, 2021Updated 5 years ago
- C++/WASM GL Framework☆115Updated this week
- This repository contains the source code for CaMoJAB metric and ALSaRR method described in our SIGGRAPH paper☆12Nov 30, 2021Updated 4 years ago
- Simple, single-file, nibble-based, adaptive rANS library with SSE2-accelerated modeling☆24Jan 23, 2019Updated 7 years ago
- Under construction C header only graphics library.☆27Jan 1, 2021Updated 5 years ago
- ☆13Jan 30, 2017Updated 9 years ago
- ☆11Oct 18, 2017Updated 8 years ago