nsf / mcLinks
A very simple marching cubes example.
☆64Updated 9 years ago
Alternatives and similar repositories for mc
Users that are interested in mc are comparing it to the libraries listed below
Sorting:
- OpenGL-based voxel renderer☆65Updated 9 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆60Updated 9 years ago
- Real time sparse voxel octree renderer☆43Updated 2 years ago
- #include <engine>☆40Updated 7 years ago
- 3D Physics Engine.☆54Updated 9 years ago
- Simple, quick'n dirty, pathtracer☆38Updated 4 years ago
- toy C++ Vulkan library☆49Updated 7 years ago
- 🔺 Fast polygon triangulation library based on Seidel's algorithm.☆43Updated last month
- Sparse Voxel Octree Raycasting with Image Warping exploiting Frame-to-Frame Coherence in OpenCL☆114Updated 10 years ago
- Simple graphics engine used as submodule in many of my projects☆62Updated 6 years ago
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆32Updated 10 years ago
- Sample for the Voxels library☆37Updated 11 years ago
- A basic geometry C++ library for 2D and 3D applications☆97Updated 11 months ago
- Lighthouse3d Very Simple Libs☆52Updated 7 years ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 7 years ago
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆56Updated 6 years ago
- Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes☆56Updated 10 years ago
- Development of this project is continued at https://github.com/spire-engine/spire-engine. This repo is no longer updated.☆59Updated 5 years ago
- Physically Based Rendering With OpenGL (Attempt)☆50Updated 6 years ago
- Various experiments with raytracing and raymarching☆56Updated 4 years ago
- Accompanying source code for my bachelor's thesis "Animated Sparse Voxel Octrees".☆46Updated 2 years ago
- Psybrus Engine & Toolchain☆26Updated 9 years ago
- Very barebones CPU Voxel Raycaster☆35Updated 5 years ago
- Voxel stuff entirely on the GPU using lots of GPU stuff and very little CPU stuff. Requires GLFW, GLEW, OpenGL, and a computer with a fai…☆22Updated 8 years ago
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆44Updated last week
- Maciej's Toolbox☆66Updated 9 months ago
- Octree library in C++☆60Updated 13 years ago
- Signed Distance Function Sculpting☆53Updated 8 years ago
- Order Independent Transparency Demo☆21Updated 9 years ago
- C/C++ Isosurface Extraction library☆14Updated 8 years ago