rools / voxl
Real time sparse voxel octree renderer
☆36Updated last year
Related projects ⓘ
Alternatives and complementary repositories for voxl
- OpenGL-based voxel renderer☆65Updated 8 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆60Updated 8 years ago
- toy C++ Vulkan library☆49Updated 6 years ago
- #include <engine>☆39Updated 6 years ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 5 years ago
- Voxel stuff entirely on the GPU using lots of GPU stuff and very little CPU stuff. Requires GLFW, GLEW, OpenGL, and a computer with a fai…☆20Updated 7 years ago
- Vulkan Renderer☆31Updated 9 months ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 7 years ago
- Invk - Inverse Kinematics Library with Quaternions☆26Updated 5 years ago
- Depth-of-field implemented with a summed area table☆47Updated 7 years ago
- ☆32Updated 2 years ago
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆38Updated 3 years ago
- An experimental non-gpu 3d voxel engine.☆46Updated 3 years ago
- Procedural world game based on raycast rendering and sparse voxel octree technologies with using Vulkan API☆12Updated last week
- Initial work on an glfw3/nanovg based scene editor.☆15Updated 9 years ago
- vectorized high-level math library☆43Updated 5 years ago
- Maciej's Toolbox☆65Updated last year
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 5 years ago
- Small C++ workstealing task scheduler meant for gamedev.☆32Updated 3 years ago
- Indirect Occlusion Culling☆23Updated 7 years ago
- My playground of C++ game engine ideas.☆14Updated 8 years ago
- Single-file binary FBX importer.☆54Updated 6 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Updated 8 years ago
- A toolkit of public domain single-header libraries for shader-based opengl apps☆40Updated 4 years ago
- OpenGL 4.3 experiment with compute shaders and tons of instanced geometry! Targets libretro GL.☆25Updated 10 years ago