Lightweight/Lightfast GLSL and HLSL shader toy made using Vulkan
☆27Sep 14, 2022Updated 3 years ago
Alternatives and similar repositories for foton
Users that are interested in foton are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆17Aug 12, 2019Updated 7 years ago
- A comfortable way to describe parameter interface and generate its underlying data structure☆14Oct 8, 2023Updated 2 years ago
- Low Overhead C Interface for Vulkan managed by Flecs☆14Jun 20, 2023Updated 3 years ago
- New environment for simulating Arduino.☆17Jun 20, 2023Updated 3 years ago
- generic editor widget for classes/structs (C++17)☆25Nov 27, 2017Updated 8 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Experimentation framework for real-time light culling☆32Mar 27, 2026Updated 4 months ago
- Graph Explorer for LabSound☆15Sep 25, 2022Updated 3 years ago
- An experiment on creating an animation system similar to Unreal Engine 4 from scratch.☆49Aug 25, 2020Updated 5 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆20Dec 19, 2021Updated 4 years ago
- Dear ImGui extension that adds a gradient widget☆53Jan 30, 2026Updated 6 months ago
- C game.☆14Oct 3, 2020Updated 5 years ago
- Simple TTF rasterizer☆11Mar 29, 2020Updated 6 years ago
- Advanced Vulkan rendering engine prototype☆646Jun 20, 2024Updated 2 years ago
- A bunch of small utility functions to make marking down text in ImGui easier☆29Jul 26, 2026Updated 2 weeks ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- A simple yet fast mind map editor written in C++. You can also call LLM to get some inspiration (if you run LLM locally with Ollama).☆20Dec 12, 2025Updated 8 months ago
- simple performant text editor in c++ and lua☆14Jun 16, 2017Updated 9 years ago
- This sample demonstrates usage of cr.h (https://github.com/fungos/cr) hot reload library☆12Jun 23, 2022Updated 4 years ago
- ☆19Sep 20, 2016Updated 9 years ago
- Graphical tool to design, manage, and optimize Passive Optical Network layouts☆52Dec 23, 2023Updated 2 years ago
- An immediate mode variable control library for use with Dear ImGui☆25Feb 11, 2021Updated 5 years ago
- An OpenGL sample implementation of Reflective Shadow Maps.☆16Sep 15, 2019Updated 6 years ago
- A simple ImGui component for rendering profiling data☆309Sep 6, 2025Updated 11 months ago
- Sublime Text or VSCode style command palette in ImGui☆198Feb 7, 2024Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A position-based physics engine☆18Jan 2, 2023Updated 3 years ago
- Image reconstruction using Bézier diffusion curves and color diffusion constrained by those curves.☆35Jul 27, 2026Updated 2 weeks ago
- a free welder☆19Mar 25, 2020Updated 6 years ago
- VText is a text editor made entirely from c++, GLSL, openGL, and Imgui☆27Nov 19, 2018Updated 7 years ago
- webgpu based 2d infinite canvas app☆38Feb 23, 2026Updated 5 months ago
- Color utils, Themes and other cool stuff for Dear ImGui☆69Dec 11, 2021Updated 4 years ago
- A tool for creating and editing SHADERed UI themes.☆14Oct 13, 2020Updated 5 years ago
- ☆15Mar 9, 2023Updated 3 years ago
- Library for shader debugging and profiling for Vulkan and OpenGL☆35Jul 14, 2023Updated 3 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- A physically based offline renderer☆10Jan 7, 2024Updated 2 years ago
- Giving a scene a depth-dependent shading, completely irregarding the scene complexity, in screen-space.☆46Mar 6, 2016Updated 10 years ago
- Testing a light Vulkan 1.3 abstraction for 2D games☆11May 16, 2026Updated 2 months ago
- OpenCL octree voxel raytracer☆10Dec 7, 2015Updated 10 years ago
- Nefarius' nŏvīcĭus universal software updater agent for Windows.☆77Jul 17, 2026Updated 3 weeks ago
- GDB frontend made with Dear ImGui☆149Jul 6, 2024Updated 2 years ago
- Automatically exported from code.google.com/p/eight☆13Mar 23, 2017Updated 9 years ago