Lightweight/Lightfast GLSL and HLSL shader toy made using Vulkan
☆28Sep 14, 2022Updated 4 years ago
Alternatives and similar repositories for foton
Users that are interested in foton are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆18Aug 12, 2019Updated 7 years ago
- Low Overhead C Interface for Vulkan managed by Flecs☆14Jun 20, 2023Updated 3 years ago
- A comfortable way to describe parameter interface and generate its underlying data structure☆14Oct 8, 2023Updated 3 years ago
- ☆16Jun 22, 2026Updated 4 months ago
- Immediate Mode animation extension for Dear ImGui.☆12Oct 21, 2026Updated last week
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Simple painting app made with OpenGL☆12Aug 16, 2022Updated 4 years ago
- New environment for simulating Arduino.☆17Jun 20, 2023Updated 3 years ago
- Experimentation framework for real-time light culling☆32Mar 27, 2026Updated 7 months ago
- An experiment on creating an animation system similar to Unreal Engine 4 from scratch.☆50Aug 25, 2020Updated 6 years ago
- Minimalist image viewer in Qt6☆13Nov 25, 2023Updated 2 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆20Dec 19, 2021Updated 4 years ago
- Simple TTF rasterizer☆11Mar 29, 2020Updated 6 years ago
- Advanced Vulkan rendering engine prototype☆649Jun 20, 2024Updated 2 years ago
- Versions of the "Computer Language Benchmarks Game" benchmarks for the Janet language.☆16Apr 4, 2022Updated 4 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- This sample demonstrates usage of cr.h (https://github.com/fungos/cr) hot reload library☆12Jun 23, 2022Updated 4 years ago
- A collection of various Sky Model implementations in OpenGL suitable for real-time rendering.☆90Jun 16, 2019Updated 7 years ago
- A simple yet fast mind map editor written in C++. You can also call LLM to get some inspiration (if you run LLM locally with Ollama).☆20Dec 12, 2025Updated 10 months ago
- Tool to generalize shader creation. It manages the combinational complexity of shader systems.☆30May 25, 2015Updated 11 years ago
- Playground for doing procedurally infinite terrain rendering experiments with Vulkan☆91Oct 25, 2026Updated last week
- ☆20Sep 20, 2016Updated 10 years ago
- Graph Explorer for LabSound☆15Sep 25, 2022Updated 4 years ago
- Library for shader debugging and profiling for Vulkan and OpenGL☆36Jul 14, 2023Updated 3 years ago
- generic editor widget for classes/structs (C++17)☆26Nov 27, 2017Updated 8 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- ☆60Oct 22, 2026Updated last week
- An immediate mode variable control library for use with Dear ImGui☆25Feb 11, 2021Updated 5 years ago
- OpenCL octree voxel raytracer☆10Dec 7, 2015Updated 10 years ago
- A simple ImGui component for rendering profiling data☆311Sep 6, 2025Updated last year
- A Modern C++17 2D drawing library for SDL3 with dual OpenGL/Vulkan backends☆19Oct 26, 2026Updated last week
- Giving a scene a depth-dependent shading, completely irregarding the scene complexity, in screen-space.☆46Mar 6, 2016Updated 10 years ago
- A physically based offline renderer☆10Jan 7, 2024Updated 2 years ago
- Lightweight JavaScript Engine☆10May 6, 2026Updated 5 months ago
- ☆12Dec 25, 2025Updated 10 months ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- GDB frontend made with Dear ImGui☆148Jul 6, 2024Updated 2 years ago
- Testing a light Vulkan 1.3 abstraction for 2D games☆12May 16, 2026Updated 5 months ago
- Dear ImGui extension that adds a gradient widget☆54Jan 30, 2026Updated 9 months ago
- Deferred Renddering engine in C++/DX11☆17Apr 21, 2013Updated 13 years ago
- An OpenGL sample implementation of Reflective Shadow Maps.☆16Sep 15, 2019Updated 7 years ago
- Parse expressions☆13Sep 16, 2021Updated 5 years ago
- An OpenGL sample that demonstrates baking SDFs and using them to add Soft Shadows and Ambient Occlusion to a rasterized scene.☆57Dec 24, 2021Updated 4 years ago