bagobor / gliLinks
OpenGL Image (GLI)
☆22Updated 11 years ago
Alternatives and similar repositories for gli
Users that are interested in gli are comparing it to the libraries listed below
Sorting:
- A C++ library implementing linear algebra, text and file IO, UTF-N conversions, containers, image loading/saving, image quantization/filt…☆66Updated 3 weeks ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 8 years ago
- ☆17Updated 3 years ago
- Vulkan sample showing a high quality super-sampled rendering☆65Updated 11 months ago
- ☆11Updated 2 years ago
- Library for shader debugging and profiling for Vulkan and OpenGL☆34Updated 2 years ago
- Vulkan Ignoble Software Rasterizer: Software rasterizer implementing Vulkan. Just for fun.☆46Updated 7 years ago
- Development of this project is continued at https://github.com/spire-engine/spire-engine. This repo is no longer updated.☆59Updated 5 years ago
- Vulkan debug layer to visualize synchronization dependencies☆44Updated 6 years ago
- Simple graphics engine used as submodule in many of my projects☆62Updated 6 years ago
- 🔺 Fast polygon triangulation library based on Seidel's algorithm.☆43Updated 2 months ago
- A LightFileWatcher☆28Updated 4 years ago
- Vulkan Renderer☆31Updated last year
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆16Updated 6 years ago
- An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.☆32Updated 7 years ago
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆59Updated 9 months ago
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 6 years ago
- A cross-platform Vulkan layer which checks Vulkan applications for best practices on PowerVR devices.☆17Updated 6 years ago
- Fast, high-quality texture compression library for many formats☆50Updated 3 years ago
- Header-only base C++ library.☆20Updated 8 years ago
- Toy software vulkan ICD implementation☆22Updated 5 years ago
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆32Updated 10 years ago
- A transfer function widget implemented using ImGui☆18Updated 3 years ago
- some helpers im using since 2009. contain usefull things like vec2, vec3, vec4, variant, actionTime and more☆18Updated last year
- Trying to trim down the size of my Vulkan repo...☆29Updated 8 years ago
- C++11 based glTF 2.0 data insight tool☆27Updated 3 years ago
- toy C++ Vulkan library☆49Updated 7 years ago
- A library of shared C++ components, in a handy Modern CMake wrapper.☆27Updated 2 years ago
- Experimental project that allows a process to submit UI elements to a Dear ImGui context hosted by another☆13Updated 5 years ago
- a binary format for baked (bak3d) 3d files☆19Updated 10 years ago