sebastianlipponer / glvizLinks
GLviz is a small collection of C++ classes and GLSL shaders to facilitate the development of OpenGL demos.
☆31Updated last year
Alternatives and similar repositories for glviz
Users that are interested in glviz are comparing it to the libraries listed below
Sorting:
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆56Updated 6 years ago
- Dual Marching Cubes Implementation in C++☆65Updated 4 years ago
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆40Updated 4 years ago
- toy C++ Vulkan library☆49Updated 6 years ago
- A transfer function widget implemented using ImGui☆19Updated 3 years ago
- Generating Trees with a Space Colonization Algorithm☆40Updated 7 years ago
- ☆30Updated 10 years ago
- ☆29Updated 5 years ago
- Demonstrates order independent transparency on Vulkan using depth peeling.☆20Updated 7 years ago
- Development of this project is continued at https://github.com/spire-engine/spire-engine. This repo is no longer updated.☆59Updated 5 years ago
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆117Updated 13 years ago
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆61Updated 5 months ago
- This project implements style functions for volume rendering, producing cheap but quality visuals with the use of litspheres. Style trans…☆28Updated 8 years ago
- A library of distance and occlusion generation routines☆112Updated 3 weeks ago
- Tiny Mesh utilities(e.g. compute half-edge data structure) in C++11☆40Updated 5 years ago
- Understanding the Efficiency of Ray Traversal on GPUs☆43Updated 9 years ago
- Octree library in C++☆60Updated 13 years ago
- fork of NVIDIA's cudaraster for research use, taken from http://code.google.com/p/cudaraster/☆30Updated 12 years ago
- Simple, quick'n dirty, pathtracer☆38Updated 4 years ago
- TinyVDBIO header-only C++ OpenVDB IO library☆37Updated 3 years ago
- 🔺 Fast and simple polygon triangulation library.☆43Updated 7 years ago
- An order-independent transparency demo framework, including optimizations and benchmark support.☆34Updated 9 years ago
- A basic geometry C++ library for 2D and 3D applications☆97Updated 9 months ago
- A simplicial mesh structure that supports general non-manifold meshes and associated data☆39Updated 11 years ago
- 3D polygonal mesh renderer with dynamic level-of-detail (LOD).☆67Updated 5 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆60Updated 9 years ago
- "Guided Visibility Sampling++", an aggressive from-region visibility algorithm. The implementation is based on the Vulkan graphics API.☆22Updated 4 years ago
- ☆15Updated 7 years ago
- Library for BSDF, BRDF, and BTDF☆29Updated 9 months ago
- OpenGL-based voxel renderer☆65Updated 9 years ago