sebastianlipponer / glvizLinks
GLviz is a small collection of C++ classes and GLSL shaders to facilitate the development of OpenGL demos.
☆31Updated last year
Alternatives and similar repositories for glviz
Users that are interested in glviz are comparing it to the libraries listed below
Sorting:
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆55Updated 6 years ago
- Generating Trees with a Space Colonization Algorithm☆39Updated 7 years ago
- A transfer function widget implemented using ImGui☆18Updated 3 years ago
- A basic geometry C++ library for 2D and 3D applications☆97Updated 7 months ago
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆40Updated 4 years ago
- Tiny Mesh utilities(e.g. compute half-edge data structure) in C++11☆39Updated 5 years ago
- toy C++ Vulkan library☆49Updated 6 years ago
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆60Updated 4 months ago
- 🔺 Fast and simple polygon triangulation library.☆43Updated 7 years ago
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆117Updated 13 years ago
- ☆29Updated 5 years ago
- 3D polygonal mesh renderer with dynamic level-of-detail (LOD).☆67Updated 5 years ago
- Dual Marching Cubes Implementation in C++☆65Updated 4 years ago
- A library of distance and occlusion generation routines☆112Updated 6 years ago
- C++ math / geometry / mesh processing library☆62Updated 6 years ago
- A Shoemake Arcball camera in C++☆30Updated last year
- GenericParameters is a C++ header-only library to define generic parameters which store additional information like the parameter type, m…☆27Updated last year
- A multi-platform, GPU-accelerated, C++ rendering application written around the NVIDIA OptiX Ray Tracing API.☆16Updated 8 years ago
- This project implements style functions for volume rendering, producing cheap but quality visuals with the use of litspheres. Style trans…☆28Updated 8 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆60Updated 8 years ago
- Demonstrates order independent transparency on Vulkan using depth peeling.☆20Updated 7 years ago
- A very simple marching cubes example.☆64Updated 8 years ago
- An order-independent transparency demo framework, including optimizations and benchmark support.☆34Updated 9 years ago
- Supplemental source code for "A Halfedge Refinement Rule for Catmull Clark Subdivision"☆39Updated 6 months ago
- Code for fast approximate generalized winding number (solid angle) computation for triangle soups☆140Updated 3 years ago
- Simple, quick'n dirty, pathtracer☆38Updated 4 years ago
- A simplicial mesh structure that supports general non-manifold meshes and associated data☆41Updated 11 years ago
- Very barebones CPU Voxel Raycaster☆34Updated 5 years ago
- Closed 3D Triangle Mesh Boolean Operation Library☆26Updated 3 years ago
- ☆66Updated 6 years ago