An experimental non-gpu 3d voxel engine.
☆46Apr 23, 2026Updated 6 months ago
Alternatives and similar repositories for voxel-engine
Users that are interested in voxel-engine are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Minimalistic FPS / rendering engine code using dual contouring and CSG description☆12Nov 7, 2014Updated 11 years ago
- Procedural world game based on raycast rendering and sparse voxel octree technologies with using Vulkan API☆12Oct 6, 2026Updated 3 weeks ago
- GPU ray tracing framework.☆20May 7, 2016Updated 10 years ago
- OpenLayers 3 as a lein-cljsbuild friendy package☆12Feb 19, 2015Updated 11 years ago
- nano 3d is a small modern software rasterizer☆13Mar 11, 2018Updated 8 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Real time sparse voxel octree renderer☆44Aug 22, 2023Updated 3 years ago
- Raytracing voxels in LWJGL. End goal is some hands on experience with sparse voxel DAGs☆15Feb 21, 2019Updated 7 years ago
- ☆22Jan 27, 2025Updated last year
- CPU Sparse Voxel Octree Implementation☆762Jul 26, 2017Updated 9 years ago
- OpenGL-based voxel renderer☆68Dec 24, 2015Updated 10 years ago
- An unique voxel engine, very charmy, expandable, and easy-to-use.☆13Aug 17, 2020Updated 6 years ago
- Hardware accelerated voxel ray marching☆40Oct 26, 2020Updated 6 years ago
- PWTECH (Point-Cloud World Render Technology)☆25Jul 30, 2019Updated 7 years ago
- A hybrid voxel rendering engine☆78Feb 21, 2022Updated 4 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- A procedural planet generator made in OpenGL 4.4☆17Aug 19, 2014Updated 12 years ago
- Open Source Collaboration Project for /r/VoxelGameDev☆21Sep 1, 2015Updated 11 years ago
- Voxel Editor and Game in One☆46Nov 8, 2019Updated 6 years ago
- Sparse Voxel Octree Implementation - Upenn CIS-565 final project☆256Aug 27, 2015Updated 11 years ago
- Project3-CUDA-Path-Tracer☆10Oct 10, 2016Updated 10 years ago
- A 3D Voxel Sandbox written in C☆23Dec 13, 2017Updated 8 years ago
- A read-only recreation of voxelquest from the snapshots☆152Nov 6, 2016Updated 9 years ago
- OpenCL octree voxel raytracer☆10Dec 7, 2015Updated 10 years ago
- Lightweight/Lightfast GLSL and HLSL shader toy made using Vulkan☆27Sep 14, 2022Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A demo of CPU octree splatting algorithm☆64Jul 18, 2024Updated 2 years ago
- Transvoxel implementation in C# for XNA☆78Jul 16, 2019Updated 7 years ago
- Data-oriented voxel game engine☆39Oct 22, 2015Updated 11 years ago
- Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes☆58Aug 6, 2015Updated 11 years ago
- ☆17Jan 14, 2014Updated 12 years ago
- voxel Terrain using marching cubes and transvoxel☆112Jun 5, 2017Updated 9 years ago
- A physically based offline renderer☆10Jan 7, 2024Updated 2 years ago
- AVX optimized ray stream tracing☆19Oct 19, 2016Updated 10 years ago
- Quake Life is a game mod that enables gameplay with Quake models in Half Life maps.☆13Mar 22, 2014Updated 12 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Atmospheric scattering written in C++ using OpenGL☆16Aug 27, 2021Updated 5 years ago
- OBJ model to 3D transparent texture converter☆41Dec 4, 2021Updated 4 years ago
- Start of an Internet draft on the separation between HTTP's semantic layer, framing layer(s), and the underlying transport layer.☆15Mar 22, 2016Updated 10 years ago
- Planet Rendering: Adaptive Spherical Level of Detail based on Triangle Subdivision☆342May 12, 2016Updated 10 years ago
- A C++ PathTracer / RayTracer implementing modern techniques with a simple LUA scene interface☆10Apr 18, 2016Updated 10 years ago
- A Sparse Voxel Octtree Renderer that uses OpenGL and/or OpenCL. Builds on Windows, Linux & MacOS. Mac version currently broken.☆46Jun 9, 2022Updated 4 years ago
- Fork of SSVDAGs: Symmetry-aware Sparse Voxel DAGs - CRS4☆24Dec 7, 2023Updated 2 years ago