RvanderLaan / SVDAG-CompressionLinks
Fork of SSVDAGs: Symmetry-aware Sparse Voxel DAGs - CRS4
☆23Updated last year
Alternatives and similar repositories for SVDAG-Compression
Users that are interested in SVDAG-Compression are comparing it to the libraries listed below
Sorting:
- A high-performance renderer to render glTF models that use the `KHR_materials_transmission` and `KHR_materials_volume` extensions.☆41Updated 3 years ago
- Implementing Different Methods of Circle to Circle Collision Detection using variety of new Technologies: Vulkan Graphics/Compute API, AV…☆63Updated 4 years ago
- found and rescued from code.google.com☆72Updated 9 years ago
- Voxel Cone Tracing technique implemented using Metal Graphics API on macOS without Geometry Shader☆33Updated 5 years ago
- 🦀 Rust implementation of a bluenoise low-discrepancy sampler☆38Updated 5 years ago
- OpenGL-based voxel renderer☆66Updated 9 years ago
- A real-time global illumination implementation using voxel cone tracing. Implemented in C++, GLSL, and OpenGL 4.1☆38Updated 5 years ago
- OBJ model to 3D transparent texture converter☆40Updated 3 years ago
- 🍏 Experimenting with new Metal 3 features☆17Updated 2 years ago
- Accompanying source code for my bachelor's thesis "Animated Sparse Voxel Octrees".☆46Updated 2 years ago
- Improved Blue Noise Generator☆39Updated 2 years ago
- This is the repository for my masters thesis based on the paper High-Resolution Sparse Voxel DAGs☆23Updated 10 years ago
- Software rasterizing hair strands with analytical AA and OIT. Inspired by Frostbite's hair system: "Every Strand Counts: Physics and Rend…☆71Updated 10 months ago
- Sparse Voxel Octree Raycasting with Image Warping exploiting Frame-to-Frame Coherence in OpenCL☆111Updated 9 years ago
- Real time sparse voxel octree renderer☆40Updated last year
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆40Updated 4 years ago
- Efficient Multiple Scattering in Participating Media using Shortest Path Finding☆20Updated 5 years ago
- BVH accelerated CPU and OpenGL ray-tracing☆17Updated 2 years ago
- TinyVDBIO header-only C++ OpenVDB IO library☆37Updated 3 years ago
- The Tauray renderer☆124Updated 3 months ago
- Data tables used in the Transvoxel Algorithm☆66Updated last year
- Low-level API examples using C++, C#, Rust, Python, Swift, Java, and Kotlin languages☆19Updated last month
- SPIR-V Code Generator / Graph Editor GUI☆66Updated 4 years ago
- Tiny Path Tracer Extension to Shade Realistic-Looking Hair☆18Updated 4 years ago
- Just Math - A collection of pure math demos for computer graphics.☆99Updated 5 months ago
- Interactively Modifying Compressed Sparse Voxel Representations☆140Updated last year
- Curl-Noise Particle Flow using OpenCL☆21Updated 4 years ago
- Converting vertex meshes to voxel data and visualizing using VCT☆81Updated 8 years ago
- Sparse Voxel DAG Rendering on the Web☆54Updated 2 years ago
- Supplemental source code for "A Halfedge Refinement Rule for Catmull Clark Subdivision"☆39Updated 6 months ago