marekvinkler / NTraceView external linksLinks
GPU ray tracing framework.
☆20May 7, 2016Updated 9 years ago
Alternatives and similar repositories for NTrace
Users that are interested in NTrace are comparing it to the libraries listed below
Sorting:
- Translate Nvidia Cg shading source code to Open GL Shading source code☆13Apr 23, 2014Updated 11 years ago
- Spherical blue noise generator.☆16Jan 20, 2021Updated 5 years ago
- Activity-centric Scene Synthesis for Functional 3D Scene Modeling☆16Sep 6, 2015Updated 10 years ago
- OpenGL 4.5 raytracing based physically rendering. Researching on dynamic scene hierachy adaption.☆16Dec 6, 2019Updated 6 years ago
- Work-in-progress CPU renderer using Embree☆18Jan 28, 2019Updated 7 years ago
- An experimental path tracer written from scratch in C++.☆12Dec 21, 2019Updated 6 years ago
- This software is meant to act as a set of basic test images for ray tracing algorithms.☆15Apr 6, 2021Updated 4 years ago
- AdamYuan's PathTracer☆15Apr 13, 2019Updated 6 years ago
- Physically Based Spectral Renderer☆24Feb 24, 2015Updated 10 years ago
- A GPU implementation of smallpt (http://www.kevinbeason.com/smallpt/) with Bounding Volume Hierarchy (BVH) tree.☆44May 12, 2015Updated 10 years ago
- A Radiosity Implementation with Hemicubes and OpenGL☆19Mar 17, 2017Updated 8 years ago
- Public direct3d11 tool prototying framework.☆24Sep 20, 2018Updated 7 years ago
- ☆23Nov 23, 2012Updated 13 years ago
- The experimental implementation of Blue-noise Dithered Sampling☆21Aug 22, 2016Updated 9 years ago
- Source C++11 code for stratified sampling of radiance reflected from spherical light sources☆17May 7, 2019Updated 6 years ago
- A library for ray tracing based rendering algorithms using CUDA☆51Dec 10, 2020Updated 5 years ago
- Progressive Photon Mapping Sample Program☆20Oct 14, 2024Updated last year
- Easy, simple path trace renderer.☆57Jan 22, 2026Updated 3 weeks ago
- RenderMan conversion tool for Disney's Moana Island Scene data set.☆35Aug 7, 2018Updated 7 years ago
- Hybrid raytracing and filtering playground.☆27Jul 25, 2019Updated 6 years ago
- An implementation of Photon Mapping using DXR☆27Dec 10, 2018Updated 7 years ago
- Suggestive Contours GPU Implementation☆31Feb 15, 2023Updated 2 years ago
- Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"☆56Jul 25, 2015Updated 10 years ago
- ☆63Nov 3, 2017Updated 8 years ago
- ☆34Apr 19, 2019Updated 6 years ago
- Nanairo is a physically plausible spectral renderer.☆33Aug 31, 2019Updated 6 years ago
- C++ deformer for Maya based on DeltaMush algorithm by Rhythm&Hues☆37Nov 26, 2014Updated 11 years ago
- This repository is discontinued, see https://github.com/ValveSoftware/Fossilize☆35Mar 18, 2019Updated 6 years ago
- An experimental non-gpu 3d voxel engine.☆46Jul 5, 2021Updated 4 years ago
- Code for "Real-time Rendering of Layered Materials with Anisotropic Normal Distributions", SIGGRAPH ASIA 2019.☆35Jan 29, 2022Updated 4 years ago
- Old C++ version of Psychopath.☆57Jun 11, 2017Updated 8 years ago
- A modern, research-oriented renderer☆146Sep 5, 2020Updated 5 years ago
- LTC approximation of the Anisotropic GGX for real-time area light shading with anisotropic reflection.☆90Nov 27, 2025Updated 2 months ago
- LPC(線形予測分析)法によるホルマント周波数とピッチ周波数を推定する簡略的なプログラム。☆12Mar 7, 2019Updated 6 years ago
- A tiny, portable image class that can read and write PNGs (with the help of libpng), set color-plane layout (at compile-time), and resize…☆12Jun 10, 2016Updated 9 years ago
- Error-free transformations are used to get results with extra accuracy.☆15Jan 20, 2025Updated last year
- Dota Auto Chess Picker is a utility for planning your strategy☆11Oct 1, 2020Updated 5 years ago
- Pathtracer pet project. Follow the interesting bits of its development in my blog.☆11Oct 4, 2023Updated 2 years ago
- monte carlo pathtracer for independent rendering study☆10Aug 10, 2021Updated 4 years ago