CPU Path Tracer
☆19Sep 9, 2023Updated 2 years ago
Alternatives and similar repositories for lantern
Users that are interested in lantern are comparing it to the libraries listed below
Sorting:
- Spectral Path Tracer☆63Sep 16, 2023Updated 2 years ago
- ☆25Feb 16, 2019Updated 7 years ago
- Volumetric path tracer written in C++☆47Jan 2, 2023Updated 3 years ago
- Renderer using C++, Embree and USD to achieve Path Tracing techniques on the CPU☆56Oct 27, 2023Updated 2 years ago
- monte carlo pathtracer for independent rendering study☆10Aug 10, 2021Updated 4 years ago
- Real-time Denoiser for node-vulkan☆10Nov 29, 2019Updated 6 years ago
- A GPU Ray Tracer☆50May 15, 2021Updated 4 years ago
- Basic software rasterizer used to illustrate some concepts in a course.☆37Oct 5, 2020Updated 5 years ago
- blRstr: A ReSTIR/RTXDI-based Blender Render Engine☆27Apr 29, 2023Updated 2 years ago
- Source code repository accompanying the scientific paper "Finding Efficient Spatial Distributions for Massively Instanced 3-d Models" (S.…☆16Apr 16, 2020Updated 5 years ago
- Source for our HPG Paper "CPU-Style SIMD Ray Traversal on GPUs"☆15Aug 31, 2018Updated 7 years ago
- A principled BSDF pathtracer with an abstracted backend. Perfect for rendering procedural content.☆15Dec 20, 2023Updated 2 years ago
- a tiny c++ path tracer☆17Aug 25, 2023Updated 2 years ago
- AdamYuan's PathTracer☆15Apr 13, 2019Updated 6 years ago
- Efficient Multiple Scattering in Participating Media using Shortest Path Finding☆24May 11, 2020Updated 5 years ago
- [Onhold] Experimental high accurate spectral path and ray tracer.☆17Apr 13, 2022Updated 3 years ago
- GraviT is a distributed ray tracing framework that enables applications to leverage hardware-optimized ray tracers within a single enviro…☆17Oct 31, 2022Updated 3 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆20Dec 19, 2021Updated 4 years ago
- cpu path tracing test bed☆46Oct 21, 2024Updated last year
- Quasi-Monte Carlo sampling library for rendering and graphics applications.☆83Nov 17, 2025Updated 3 months ago
- GPU-Motunui is a path tracer that renders Disney Animation's Moana Island scene.☆148Oct 21, 2020Updated 5 years ago
- C++ implementation of "Stochastic Generation of (t,s) Sample Sequences", by Helmer, Christensen, and Kensler (2021)☆55Dec 14, 2023Updated 2 years ago
- A cross-platform programmable shading language ( CPU only )☆59Jul 4, 2024Updated last year
- A Parallel Fluid Solver and Renderer on the GPU☆65Apr 22, 2021Updated 4 years ago
- Embree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2…☆27Jan 23, 2020Updated 6 years ago
- Uni{corn|form} toolkit☆62Aug 23, 2025Updated 6 months ago
- hdRstr: A ReSTIR/RTXDI-based Hydra Render Delegate.☆59Apr 29, 2023Updated 2 years ago
- Repo for smaller bits and pieces of code.☆29Sep 3, 2018Updated 7 years ago
- physically based path tracer on gpu☆56Aug 16, 2020Updated 5 years ago
- A simple and fast parser for PBRT v3 files☆25Dec 29, 2023Updated 2 years ago
- ☆35Nov 29, 2025Updated 3 months ago
- ☆35Apr 19, 2019Updated 6 years ago
- Bidirectional Path Tracing for Rendering Participating Media☆29Sep 14, 2017Updated 8 years ago
- A developing physically-based offline renderer written in C++.☆34May 28, 2023Updated 2 years ago
- "Progressive Multi-Jittered Sample Sequences" in C++☆38Jul 31, 2020Updated 5 years ago
- ☆11Jul 13, 2022Updated 3 years ago
- This is a read-only mirror of the CRAN R package repository. frbs — Fuzzy Rule-Based Systems for Classification and Regression Tasks. H…☆12Jan 27, 2020Updated 6 years ago
- Argonne Leadership Computing Facility OpenCL tutorial☆10Aug 22, 2025Updated 6 months ago
- python library to load and represent data structures from the 1994 horror game Ecstatica☆11Dec 30, 2013Updated 12 years ago