spiriMirror / libuipcLinks
A Modern C++20 Library of Unified Incremental Potential Contact.
☆134Updated this week
Alternatives and similar repositories for libuipc
Users that are interested in libuipc are comparing it to the libraries listed below
Sorting:
- This is the first fully GPU Optimized IPC framework☆128Updated 3 months ago
- The source code of our paper PNCG.☆61Updated 2 months ago
- the implementation of "MiNNIE: a Mixed Multigrid Method for Real-time Simulation of Nonlinear Near-Incompressible Elastics"☆23Updated 7 months ago
- Code for paper Isotropic ARAP energy using Cauchy-Green invariants☆67Updated 2 years ago
- Unified Incremental Potential Contact Framework Documentation☆13Updated last week
- ☆114Updated 2 years ago
- [Siggraph 2024] Differentiable solver for time-dependent deformation problems with contact☆34Updated 2 weeks ago
- [SIGGRAPH Asia 2023] DiffFR: Differentiable SPH-based Fluid-Rigid Coupling for Rigid Body Control, please visit the project website for m…☆31Updated 6 months ago
- Resources for Physics based simulation in Computer Graphics 图形学中物理模拟的资源整理☆9Updated last year
- ☆126Updated 3 years ago
- ☆16Updated 6 months ago
- ☆13Updated 4 years ago
- ☆30Updated last year
- MeshTaichi: A Compiler for Efficient Mesh-based Operations (SIGGRAPH Asia 2022)☆248Updated 2 years ago
- Source Codes for Codimensional Incremental Potential Contact (C-IPC)☆226Updated 2 years ago
- A massively parallel high performance GPU Cosserat Rods Simulator☆20Updated last week
- A Library for Squashing Things☆194Updated 2 years ago
- This is the fastest GPU SPH framework☆19Updated last year
- ☆35Updated 3 years ago
- ☆70Updated 6 months ago
- A contact solver for physics-based simulations involving 👚 shells, 🪵 solids and 🪢 rods.☆109Updated last month
- PBD and XPBD in Taichi, aiming at including most type of constraints on mesh and tetrahedron.☆43Updated last year
- Code for paper "Stabler Neo-Hookean Simulation: Absolute Eigenvalue Filtering for Projected Newton", SIGGRAPH 2024☆26Updated last year
- ☆38Updated last week
- ☆83Updated 2 years ago
- Stark is a C++ and Python simulation platform for the robust simulation of rigid and deformable objects in a strongly coupled manner.☆55Updated 7 months ago
- Discrete shell energy, and its derivatives and Hessian.☆67Updated 9 months ago
- Sweep and Tiniest Queue & Tight-Inclusion GPU CCD☆17Updated 2 months ago
- Code for the Siggraph 2023 Paper: Shortest Path to Boundary for Self-Intersecting Meshes☆90Updated last year
- A set of reusable functions to integrate IPC into an existing simulation.☆250Updated this week