LwRuan / MiNNIELinks
the implementation of "MiNNIE: a Mixed Multigrid Method for Real-time Simulation of Nonlinear Near-Incompressible Elastics"
☆26Updated last year
Alternatives and similar repositories for MiNNIE
Users that are interested in MiNNIE are comparing it to the libraries listed below
Sorting:
- The source code of our paper PNCG.☆63Updated 7 months ago
- Implementation of analytic collision penalty eigensystems (with Matlab)☆17Updated last week
- A massively parallel high performance GPU Cosserat Rods Simulator☆48Updated 3 weeks ago
- Code for paper Isotropic ARAP energy using Cauchy-Green invariants☆67Updated 2 years ago
- ☆16Updated 10 months ago
- Code for paper "Stabler Neo-Hookean Simulation: Absolute Eigenvalue Filtering for Projected Newton", SIGGRAPH 2024☆27Updated last year
- Source Codes for Corotational Hinge-based Thin Plates/Shells☆12Updated 7 months ago
- [Siggraph 2024] Differentiable solver for time-dependent deformation problems with contact☆36Updated 4 months ago
- Collision Handling Code for the Eurographics 2025 Paper: A Unified Discrete Collision Framework for Triangle Primitives☆15Updated 8 months ago
- This is the first fully GPU Optimized IPC framework☆128Updated last week
- Unified Incremental Potential Contact Framework Documentation☆13Updated last week
- ☆11Updated last year
- ☆21Updated 2 years ago
- ☆13Updated 5 years ago
- ☆35Updated 3 years ago
- ☆32Updated last year
- Code for paper "Trust-Region Eigenvalue Filtering for Projected Newton", SIGGRAPH Asia 2024☆19Updated last year
- A Modern C++20 Library of Unified Incremental Potential Contact.☆184Updated this week
- A Library for Squashing Things☆200Updated 3 years ago
- Code for the Siggraph 2023 Paper: Shortest Path to Boundary for Self-Intersecting Meshes☆93Updated last year
- This is a fast GPU SPH framework☆21Updated 3 months ago
- ☆32Updated 3 years ago
- [SIGGRAPH Asia 2023] DiffFR: Differentiable SPH-based Fluid-Rigid Coupling for Rigid Body Control, please visit the project website for m…☆29Updated 10 months ago
- ☆91Updated 7 years ago
- PBD and XPBD in Taichi, aiming at including most type of constraints on mesh and tetrahedron.☆51Updated last month
- C5D: Sequential Continuous Convex Collision Detection Using Cone Casting☆16Updated last month
- Source Codes for Injective Deformation Processing (IDP) with Incremental Potential Contact (IPC)☆58Updated 2 years ago
- Discrete shell energy, and its derivatives and Hessian.☆72Updated last year
- My homework and projects in course GAMES201 (https://yuanming.taichi.graphics/teaching/2020-games201/) and SIGGRAPH reproductions in Taic…☆58Updated 2 years ago
- Discrete Elastic Rods (GPU version)☆13Updated 2 months ago