MuGdxy / mudaLinks
μ-Cuda, COVER THE LAST MILE OF CUDA. With features: intellisense-friendly, structured launch, automatic cuda graph generation and updating.
☆177Updated 3 weeks ago
Alternatives and similar repositories for muda
Users that are interested in muda are comparing it to the libraries listed below
Sorting:
- zenus parallel computing library for zenus physics-based simulations☆87Updated 3 weeks ago
- Writing a CUDA software ray tracing renderer with Analysis-Driven Optimization from scratch: a python-importable, distributed parallel re…☆31Updated 2 weeks ago
- A ray tracing render implemented using Taichi language.☆67Updated 2 years ago
- A Modern C++20 Library of Unified Incremental Potential Contact.☆134Updated this week
- GPU acceleration of smallpt with CUDA. Obtain an acceleration of >35x comparing to the original CPU-parallelized code with OpenMP☆46Updated 4 years ago
- BGHT: High-performance static GPU hash tables.☆66Updated 2 months ago
- A gpu based implementation of a K-D Tree Builder☆113Updated 5 years ago
- 鉴定网络热门并行编程框架 - 性能测评(附小彭老师锐评)已评测:Taichi、SyCL、C++、OpenMP、TBB、Mojo☆35Updated last year
- MeshTaichi: A Compiler for Efficient Mesh-based Operations (SIGGRAPH Asia 2022)☆248Updated 2 years ago
- ☆66Updated 2 years ago
- Set of utilities supporting workflows common in GPU raytracing applications☆119Updated last week
- ☆41Updated 7 months ago
- ☆246Updated 2 months ago
- an implementation of parallel linear BVH (LBVH) on GPU☆211Updated 5 years ago
- GPU-accelerated triangle mesh processing☆261Updated this week
- 《现代OpenGL保姆级课程》的课件专用仓库☆75Updated last year
- A demo illustrating how to use Taichi as an AOT shader compiler☆74Updated 2 months ago
- A very simple PBR Path Tracing Renderer.☆128Updated 2 years ago
- 小彭老师推出 SyCL 2020 课程(施工中,日后会在直播中放出)☆15Updated last year
- A C++/CUDA library to efficiently compute neighborhood information on the GPU for 3D point clouds within a fixed radius.☆103Updated last year
- CUDA implementation of parallel radix sort using Blelloch scan☆64Updated last year
- ☆34Updated last year
- x86-64 SIMD矢量优化系列教程☆121Updated 2 months ago
- A minimal Taichi AOT project.☆11Updated 2 years ago
- Dr.Jit — A Just-In-Time-Compiler for Differentiable Rendering (core library)☆110Updated this week
- Code for SIGGRAPH 2022 paper "Automatic quantization for physics-based simulation"☆64Updated 2 years ago
- 'cubicle' - a CUDA-centric BVH query library (kNN, find closest point, etc)☆27Updated this week
- This is the first fully GPU Optimized IPC framework☆128Updated 3 months ago
- An AI-targeted physical simulation platform.☆262Updated last week
- A raytrace framework using taichi language☆82Updated 3 years ago