phys-sim-book / solid-sim-tutorial-gpu
A curated set of C++ examples for optimization-based elastodynamic contact simulation using CUDA, emphasizing algorithmic convergence, penetration-free, and inversion-free conditions. Designed for readability and understanding, this tutorial helps beginners learn how to write simple GPU code for efficient solid simulations.
☆88Updated 9 months ago
Alternatives and similar repositories for solid-sim-tutorial-gpu
Users that are interested in solid-sim-tutorial-gpu are comparing it to the libraries listed below
Sorting:
- A curated collection of Python examples for optimization-based solid simulation, emphasizing algorithmic convergence, penetration-free, a…☆226Updated last month
- The mdbook source of a free online book on the theory and algorithms of physics-based simulations. You are welcome to make contributions …☆122Updated 2 weeks ago
- This is the first fully GPU Optimized IPC framework☆124Updated 2 months ago
- ☆122Updated 3 years ago
- [SIGGRAPH Asia 2023] DiffFR: Differentiable SPH-based Fluid-Rigid Coupling for Rigid Body Control, please visit the project website for m…☆29Updated 5 months ago
- Stark is a C++ and Python simulation platform for the robust simulation of rigid and deformable objects in a strongly coupled manner.☆52Updated 5 months ago
- A Modern C++20 Library of Unified Incremental Potential Contact.☆100Updated this week
- Code for the Siggraph 2023 Paper: Shortest Path to Boundary for Self-Intersecting Meshes☆89Updated last year
- MeshTaichi: A Compiler for Efficient Mesh-based Operations (SIGGRAPH Asia 2022)☆246Updated 2 years ago
- [Siggraph 2024] Differentiable solver for time-dependent deformation problems with contact☆32Updated 6 months ago
- Sweep and Tiniest Queue & Tight-Inclusion GPU CCD☆17Updated last month
- ☆114Updated 2 years ago
- Introduction to state-of-the-art simulation methods for rigid bodies, deformable solids and fluids in the area of visual computing☆53Updated 9 months ago
- ☆30Updated 2 years ago
- ☆21Updated 3 years ago
- Fit low-dimensional subspaces to physical systems with neural networks (SIGGRAPH 2023)☆166Updated 2 years ago
- ☆29Updated 11 months ago
- ☆26Updated 2 years ago
- ☆21Updated last year
- Code for paper Isotropic ARAP energy using Cauchy-Green invariants☆68Updated 2 years ago
- ☆79Updated 2 years ago
- ☆35Updated 3 years ago
- This is the fastest GPU SPH framework☆19Updated last year
- Cross-platform C++ library of algorithms and data structures commonly used in computer graphics research on physically-based simulation w…☆51Updated last week
- A contact solver for physics-based simulations involving 👚 shells, 🪵 solids and 🪢 rods.☆106Updated 2 weeks ago
- A conservative continuous collision detection (CCD) method with support for minimum separation. [Wang et al. 2021]☆140Updated 11 months ago
- ☆11Updated 2 years ago
- Author's implementation of SIGGRAPH 2023 paper, "A Practical Walk-on-Boundary Method for Boundary Value Problems."☆55Updated 2 weeks ago
- ☆36Updated 6 years ago
- Taichi Implementation of "The Power Particle-in-Cell Method"☆20Updated 2 years ago