phys-sim-book / solid-sim-tutorial-gpuLinks
A curated set of C++ examples for optimization-based elastodynamic contact simulation using CUDA, emphasizing algorithmic convergence, penetration-free, and inversion-free conditions. Designed for readability and understanding, this tutorial helps beginners learn how to write simple GPU code for efficient solid simulations.
☆96Updated 2 months ago
Alternatives and similar repositories for solid-sim-tutorial-gpu
Users that are interested in solid-sim-tutorial-gpu are comparing it to the libraries listed below
Sorting:
- A curated collection of Python examples for optimization-based solid simulation, emphasizing algorithmic convergence, penetration-free, a…☆246Updated last month
- The mdbook source of a free online book on the theory and algorithms of physics-based simulations. You are welcome to make contributions …☆141Updated last month
- This is the first fully GPU Optimized IPC framework☆129Updated last week
- Stark is a C++ and Python simulation platform for the robust simulation of rigid and deformable objects in a strongly coupled manner.☆62Updated 10 months ago
- ☆121Updated 3 years ago
- MeshTaichi: A Compiler for Efficient Mesh-based Operations (SIGGRAPH Asia 2022)☆253Updated 2 years ago
- A Modern C++20 Library of Unified Incremental Potential Contact.☆168Updated this week
- Introduction to state-of-the-art simulation methods for rigid bodies, deformable solids and fluids in the area of visual computing☆61Updated 3 weeks ago
- ☆129Updated 3 years ago
- A contact solver for physics-based simulations involving 👚 shells, 🪵 solids and 🪢 rods.☆116Updated 3 weeks ago
- ☆21Updated 3 years ago
- ☆21Updated 2 years ago
- Fit low-dimensional subspaces to physical systems with neural networks (SIGGRAPH 2023)☆172Updated 2 years ago
- Code for the Siggraph 2023 Paper: Shortest Path to Boundary for Self-Intersecting Meshes☆91Updated last year
- This is a fast GPU SPH framework☆21Updated 2 months ago
- A conservative continuous collision detection (CCD) method with support for minimum separation. [Wang et al. 2021]☆145Updated 3 months ago
- Robust, intersection-free, simulations of rigid bodies.☆168Updated 3 months ago
- ☆35Updated 3 years ago
- ☆28Updated 2 years ago
- ☆31Updated 3 years ago
- Sweep and Tiniest Queue & Tight-Inclusion GPU CCD☆17Updated 3 weeks ago
- ☆31Updated last year
- ☆83Updated 2 years ago
- [Siggraph 2024] Differentiable solver for time-dependent deformation problems with contact☆34Updated 3 months ago
- Cross-platform C++ library of algorithms and data structures commonly used in computer graphics research on physically-based simulation w…☆53Updated last week
- ☆51Updated last year
- [SIGGRAPH Asia 2023] DiffFR: Differentiable SPH-based Fluid-Rigid Coupling for Rigid Body Control, please visit the project website for m…☆29Updated 9 months ago
- ☆55Updated 6 years ago
- Taichi Implementation of "The Power Particle-in-Cell Method"☆20Updated 3 years ago
- Affine Particle-in-Cell Water Simulation in 2D☆120Updated last year