This is the first fully GPU Optimized IPC framework
☆143Mar 20, 2026Updated 3 months ago
Alternatives and similar repositories for GPU_IPC
Users that are interested in GPU_IPC are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A Modern C++20 Library of Unified Incremental Potential Contact.☆285Jun 12, 2026Updated 2 weeks ago
- Code for paper Isotropic ARAP energy using Cauchy-Green invariants☆67Dec 13, 2022Updated 3 years ago
- The source code of our paper PNCG.☆67Jan 21, 2026Updated 5 months ago
- A curated set of C++ examples for optimization-based elastodynamic contact simulation using CUDA, emphasizing algorithmic convergence, pe…☆111Jun 29, 2025Updated last year
- A set of reusable functions to integrate IPC into an existing simulation.☆310Jun 7, 2026Updated 3 weeks ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- zenus parallel computing library for zenus physics-based simulations☆97Jul 6, 2025Updated 11 months ago
- Incremental Potential Contact (IPC) is for robust and accurate time stepping of nonlinear elastodynamics. IPC guarantees intersection- an…☆687Mar 29, 2024Updated 2 years ago
- Unified Incremental Potential Contact Framework Documentation☆15May 19, 2026Updated last month
- Code for paper "Stabler Neo-Hookean Simulation: Absolute Eigenvalue Filtering for Projected Newton", SIGGRAPH 2024☆27Jun 11, 2024Updated 2 years ago
- Stark is a C++ and Python simulation platform for the robust simulation of rigid and deformable objects in a strongly coupled manner.☆84May 24, 2026Updated last month
- Implementation of analytic collision penalty eigensystems (with Matlab)☆19Oct 23, 2025Updated 8 months ago
- Source Codes for Codimensional Incremental Potential Contact (C-IPC)☆245Jan 29, 2023Updated 3 years ago
- Code for paper "Trust-Region Eigenvalue Filtering for Projected Newton", SIGGRAPH Asia 2024☆19Oct 14, 2024Updated last year
- A Library for Squashing Things☆210Aug 8, 2022Updated 3 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- μ-Cuda, COVER THE LAST MILE OF CUDA. With features: intellisense-friendly, structured launch, automatic cuda graph generation and updatin…☆208Mar 7, 2026Updated 3 months ago
- Code for the Siggraph 2023 Paper: Shortest Path to Boundary for Self-Intersecting Meshes☆95Feb 4, 2024Updated 2 years ago
- General broad-phase collision detection framework using BVH and BVTT front tracking.☆80Jul 31, 2023Updated 2 years ago
- [Siggraph 2024] Differentiable solver for time-dependent deformation problems with contact☆40Jun 7, 2026Updated 3 weeks ago
- C5D: Sequential Continuous Convex Collision Detection Using Cone Casting☆26Sep 3, 2025Updated 9 months ago
- This is a fast GPU SPH framework☆22Jun 23, 2026Updated last week
- ☆31May 24, 2026Updated last month
- the implementation of "MiNNIE: a Mixed Multigrid Method for Real-time Simulation of Nonlinear Near-Incompressible Elastics"☆26Oct 29, 2024Updated last year
- Gaia Physics Engine☆865Oct 4, 2025Updated 8 months ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- ☆16Dec 24, 2024Updated last year
- The source code of the paper An Eigenanalysis of Angle-Based Deformation Energies☆18Sep 12, 2023Updated 2 years ago
- Code for SIGGRAPH 2025 conference paper "Automated Task Scheduling for Cloth and Deformable Body Simulations in Heterogeneous Computing E…☆29Nov 22, 2025Updated 7 months ago
- ☆14Apr 16, 2024Updated 2 years ago
- A curated collection of Python examples for optimization-based solid simulation, emphasizing algorithmic convergence, penetration-free, a…☆288Mar 28, 2026Updated 3 months ago
- Code repository for our paper DiffCloth: Differentiable Cloth Simulation with Dry Frictional Contact☆428May 10, 2024Updated 2 years ago
- The author's Implementation of "Surface-Only Dynamic Deformables using a Boundary Element Method."☆41Sep 12, 2022Updated 3 years ago
- Collision Handling Code for the Eurographics 2025 Paper: A Unified Discrete Collision Framework for Triangle Primitives☆23Feb 19, 2025Updated last year
- Resources for Physics based simulation in Computer Graphics 图形学中物理模拟的资源整理☆389Jun 8, 2026Updated 3 weeks ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- [Siggraph 2025] Geometric Contact Potential☆23Jun 24, 2025Updated last year
- ☆149Mar 11, 2022Updated 4 years ago
- ADMM ⊇ Projective Dynamics: Fast Simulation of Hyperelastic Models with Dynamic Constraints☆97Apr 27, 2026Updated 2 months ago
- A polyvalent C++ FEM library☆627Jun 24, 2026Updated last week
- ☆312Sep 13, 2020Updated 5 years ago
- ☆63Jul 30, 2025Updated 11 months ago
- A conservative continuous collision detection (CCD) method with support for minimum separation. [Wang et al. 2021]☆158Jan 19, 2026Updated 5 months ago