ipc-sim / IPCLinks
Incremental Potential Contact (IPC) is for robust and accurate time stepping of nonlinear elastodynamics. IPC guarantees intersection- and inversion-free trajectories regardless of materials, time-step sizes, velocities, or deformation severity.
☆625Updated last year
Alternatives and similar repositories for IPC
Users that are interested in IPC are comparing it to the libraries listed below
Sorting:
- A set of reusable functions to integrate IPC into an existing simulation.☆255Updated last week
- A high-performance implementation of SPH in Taichi.☆277Updated 10 months ago
- An AI-targeted physical simulation platform.☆268Updated last week
- Source Codes for Codimensional Incremental Potential Contact (C-IPC)☆231Updated 2 years ago
- ☆300Updated 4 years ago
- Fast Tetrahedral Meshing in the Wild☆485Updated 3 months ago
- A polyvalent C++ FEM library☆562Updated this week
- Robust Tetrahedral Meshing in the Wild.☆664Updated 2 years ago
- Visco-elasto-plasticity and fracture simulator with the material point method (MPM) -- the reference implementation of SIGGRAPH 2019 tech…☆236Updated 4 years ago
- Code for two SIGGRAPH 2020 papers from UPenn, AnisoMPM and IQ-MPM!☆224Updated 4 years ago
- A Library for Squashing Things☆197Updated 3 years ago
- A Multi-Scale Model for Simulating Liquid-Fabric Interactions☆499Updated 3 years ago
- my own implementation of the WCSPH, DFSPH and PBD fluid solvers using CUDA and C++☆244Updated 6 years ago
- A research-oriented elastic body simulator☆383Updated 2 years ago
- MeshTaichi: A Compiler for Efficient Mesh-based Operations (SIGGRAPH Asia 2022)☆250Updated 2 years ago
- Homepage for CSC417: Physics-based Animation☆436Updated 3 years ago
- Surface reconstruction library and CLI for particle data from SPH simulations, written in Rust.☆244Updated last month
- A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization of…☆304Updated last year
- Taichi demos☆94Updated 3 years ago
- ☆215Updated 2 years ago
- PhysIKA: Physics-based Interactive Kinematics Architecture☆102Updated 3 years ago
- A Modern C++20 Library of Unified Incremental Potential Contact.☆151Updated this week
- Interactive cloth simulator using the method described in the SIGGRAPH paper "Fast Simulation of Mass-Spring Systems" by Liu, T., Bargtei…☆225Updated 4 years ago
- Robust, intersection-free, simulations of rigid bodies.☆166Updated last month
- High-performance multi-material continuum physics engine in Taichi☆540Updated last year
- Discrete shell energy, and its derivatives and Hessian.☆69Updated 10 months ago
- hair simulation demo☆82Updated 3 years ago
- Python implementation of the ASFLIP advection method☆159Updated 7 months ago
- ☆118Updated 3 years ago
- A conservative continuous collision detection (CCD) method with support for minimum separation. [Wang et al. 2021]☆145Updated 2 months ago