littlemine / BVH-based-Collision-Detection-Scheme
General broad-phase collision detection framework using BVH and BVTT front tracking.
☆77Updated last year
Alternatives and similar repositories for BVH-based-Collision-Detection-Scheme:
Users that are interested in BVH-based-Collision-Detection-Scheme are comparing it to the libraries listed below
- A library for various continuous collision detection algorithms.☆58Updated 2 years ago
- Exact floating-point implementation of root parity CCD [Wang et al. 2022]☆34Updated 2 years ago
- ☆21Updated 3 years ago
- ☆88Updated 6 years ago
- ADMM ⊇ Projective Dynamics: Fast Simulation of Hyperelastic Models with Dynamic Constraints☆88Updated 4 years ago
- Implementation of the Projective Dynamics simulation method proposed by Dr. Ladislav Kavan et al. in 2014. This method of simulation proj…☆66Updated 10 years ago
- ☆54Updated 5 years ago
- ☆51Updated 11 months ago
- ☆29Updated 10 months ago
- A conservative continuous collision detection (CCD) method with support for minimum separation. [Wang et al. 2021]☆138Updated 10 months ago
- ☆36Updated 6 years ago
- Reference implementation of Oi-BVH tree from the paper "Binary Ostensibly‐Implicit Trees for Fast Collision Detection"☆31Updated 3 years ago
- Sweep and Tiniest Queue & Tight-Inclusion GPU CCD☆16Updated last week
- ☆26Updated 2 years ago
- ☆17Updated 5 years ago
- Hierarchical Optimization Time Integration (HOT) for efficient implicit timestepping of the material point method (MPM)☆97Updated 4 years ago
- Optimization-based implicit material point method☆42Updated 3 months ago
- Fast CUDA 3x3 SVD☆72Updated 6 years ago
- FastCorotatedFEM is a minimalistic implementation of the corotated FEM method which was proposed in paper "Fast Corotated FEM using Opera…☆75Updated 5 years ago
- Eulerian-on-Lagrangian Cloth Simulation☆106Updated 5 years ago
- ☆21Updated last year
- Integration of broadphase & narrowphase algorithms implemented on GPU☆19Updated last year
- Decomposed Optimization Time Integration (DOT) is a domain-decomposed optimization method for fast, reliable simulation of deformation dy…☆56Updated 2 years ago
- A simple 3d grid-based simulator for animating inviscid free surface liquids in irregular domains.☆110Updated 6 years ago
- 3D Deformable Solid Simulator using the Finite Element Method☆12Updated 7 years ago
- This is the fastest GPU SPH framework☆19Updated last year
- A Modern C++20 Library of Unified Incremental Potential Contact.☆84Updated 2 weeks ago
- Open source code for SIGGRAPH 2022 journal paper TopoCut.☆26Updated 2 years ago
- The author's Implementation of "Surface-Only Dynamic Deformables using a Boundary Element Method."☆37Updated 2 years ago
- Stark is a C++ and Python simulation platform for the robust simulation of rigid and deformable objects in a strongly coupled manner.☆50Updated 4 months ago