littlemine / BVH-based-Collision-Detection-Scheme
General broad-phase collision detection framework using BVH and BVTT front tracking.
☆73Updated last year
Related projects ⓘ
Alternatives and complementary repositories for BVH-based-Collision-Detection-Scheme
- A library for various continuous collision detection algorithms.☆54Updated last year
- Implementation of the Projective Dynamics simulation method proposed by Dr. Ladislav Kavan et al. in 2014. This method of simulation proj…☆64Updated 10 years ago
- ☆53Updated 5 years ago
- ADMM ⊇ Projective Dynamics: Fast Simulation of Hyperelastic Models with Dynamic Constraints☆87Updated 4 years ago
- A conservative continuous collision detection (CCD) method with support for minimum separation. [Wang et al. 2021]☆134Updated 5 months ago
- ☆22Updated 2 years ago
- ☆87Updated 6 years ago
- Hierarchical Optimization Time Integration (HOT) for efficient implicit timestepping of the material point method (MPM)☆95Updated 4 years ago
- ☆27Updated 5 months ago
- ☆35Updated 5 years ago
- Exact floating-point implementation of root parity CCD [Wang et al. 2022]☆32Updated 2 years ago
- ☆15Updated 4 years ago
- Stark is a C++ and Python simulation platform for the robust simulation of rigid and deformable objects in a strongly coupled manner.☆37Updated this week
- ☆48Updated 6 months ago
- FastCorotatedFEM is a minimalistic implementation of the corotated FEM method which was proposed in paper "Fast Corotated FEM using Opera…☆74Updated 5 years ago
- Optimization-based implicit material point method☆42Updated 3 years ago
- Reference implementation of Oi-BVH tree from the paper "Binary Ostensibly‐Implicit Trees for Fast Collision Detection"☆31Updated 3 years ago
- This is the fastest GPU SPH framework☆15Updated 8 months ago
- ☆24Updated last year
- Eulerian-on-Lagrangian Cloth Simulation☆104Updated 5 years ago
- Sweep and Tiniest Queue & Tight-Inclusion GPU CCD☆12Updated last month
- cloth simulation with self-collision☆25Updated 6 years ago
- Cloth simulation using co-rotational linear elasticity☆54Updated 3 years ago
- PhysIKA: Physics-based Interactive Kinematics Architecture☆100Updated 3 years ago
- ☆17Updated last year
- 3D Deformable Solid Simulator using the Finite Element Method☆12Updated 6 years ago
- CIS 700-04 course project implementing the Material Point Method (MPM)☆13Updated 6 years ago
- A modified implementation for fast mass spring systems based on Siggraph Asia 2013 Paper "Fast Simulation of Mass-Spring Systems"☆31Updated 5 years ago
- ☆28Updated 2 years ago
- Decomposed Optimization Time Integration (DOT) is a domain-decomposed optimization method for fast, reliable simulation of deformation dy…☆54Updated 2 years ago