Alvf / Collision-Penalty-AnalysisLinks
Implementation of analytic collision penalty eigensystems (with Matlab)
☆14Updated last year
Alternatives and similar repositories for Collision-Penalty-Analysis
Users that are interested in Collision-Penalty-Analysis are comparing it to the libraries listed below
Sorting:
- A massively parallel high performance GPU Cosserat Rods Simulator☆20Updated last week
- Collision Handling Code for the Eurographics 2025 Paper: A Unified Discrete Collision Framework for Triangle Primitives☆12Updated 4 months ago
- the implementation of "MiNNIE: a Mixed Multigrid Method for Real-time Simulation of Nonlinear Near-Incompressible Elastics"☆23Updated 7 months ago
- ☆16Updated 6 months ago
- Code for paper "Stabler Neo-Hookean Simulation: Absolute Eigenvalue Filtering for Projected Newton", SIGGRAPH 2024☆26Updated last year
- ☆30Updated last year
- Code for paper Isotropic ARAP energy using Cauchy-Green invariants☆67Updated 2 years ago
- Code for paper "P2M: A Fast Solver for Querying Distance from Point to Mesh Surface". ACM TOG (SIGGRAPH 2023).☆25Updated 9 months ago
- Code for paper "Trust-Region Eigenvalue Filtering for Projected Newton", SIGGRAPH Asia 2024☆18Updated 8 months ago
- ☆11Updated 10 months ago
- The source code of the paper An Eigenanalysis of Angle-Based Deformation Energies☆17Updated last year
- The author's Implementation of "Surface-Only Dynamic Deformables using a Boundary Element Method."☆37Updated 2 years ago
- ☆26Updated 2 years ago
- Resources for Physics based simulation in Computer Graphics 图形学中物理模拟的资源整理☆9Updated last year
- gQuery: Fast CPU and GPU-Accelerated Geometry Queries☆20Updated 2 months ago
- ☆21Updated last year
- This is a simple version including dense sovler only.☆23Updated 3 years ago
- ☆21Updated 3 years ago
- Sweep and Tiniest Queue & Tight-Inclusion GPU CCD☆17Updated 2 months ago
- Source Codes for Corotational Hinge-based Thin Plates/Shells☆11Updated 3 months ago
- The source code of our paper PNCG.☆61Updated 2 months ago
- Discrete Elastic Rods (GPU version)☆13Updated 4 years ago
- This is the fastest GPU SPH framework☆19Updated last year
- ☆30Updated 2 years ago
- Unified Incremental Potential Contact Framework Documentation☆13Updated last week
- A reference implementation of "WRAPD: Weighted Rotation-aware ADMM for Parameterization and Deformation" written in C++. This code suppor…☆13Updated 3 years ago
- ☆11Updated 3 years ago
- Stark is a C++ and Python simulation platform for the robust simulation of rigid and deformable objects in a strongly coupled manner.☆55Updated 7 months ago
- ☆51Updated last year
- Integration of broadphase & narrowphase algorithms implemented on GPU☆19Updated 2 years ago