theodorekim / HOBAKv1Links
A Library for Squashing Things
☆197Updated 3 years ago
Alternatives and similar repositories for HOBAKv1
Users that are interested in HOBAKv1 are comparing it to the libraries listed below
Sorting:
- A massively parallel high performance GPU Cosserat Rods Simulator☆43Updated this week
- hair simulation demo☆82Updated 3 years ago
- ☆121Updated 3 years ago
- A conservative continuous collision detection (CCD) method with support for minimum separation. [Wang et al. 2021]☆145Updated 3 months ago
- Code for the Siggraph 2023 Paper: Shortest Path to Boundary for Self-Intersecting Meshes☆91Updated last year
- A set of reusable functions to integrate IPC into an existing simulation.☆258Updated last week
- ADMM ⊇ Projective Dynamics: Fast Simulation of Hyperelastic Models with Dynamic Constraints☆91Updated 5 years ago
- ☆90Updated 7 years ago
- Source Codes for Codimensional Incremental Potential Contact (C-IPC)☆233Updated 2 years ago
- ☆21Updated 2 years ago
- Implementation of the Projective Dynamics simulation method proposed by Dr. Ladislav Kavan et al. in 2014. This method of simulation proj…☆66Updated 11 years ago
- Eulerian-on-Lagrangian Cloth Simulation☆108Updated 5 years ago
- Discrete shell energy, and its derivatives and Hessian.☆70Updated 11 months ago
- ☆55Updated 6 years ago
- A contact solver for physics-based simulations involving 👚 shells, 🪵 solids and 🪢 rods.☆115Updated 2 weeks ago
- Cloth simulation using co-rotational linear elasticity☆59Updated 4 years ago
- ☆112Updated 6 years ago
- The source code of our paper PNCG.☆61Updated 5 months ago
- A CUDA-accelerated cloth simulation engine based on Extended Position Based Dynamics (XPBD).☆185Updated 5 months ago
- Code for paper Isotropic ARAP energy using Cauchy-Green invariants☆67Updated 2 years ago
- ☆39Updated 6 years ago
- the implementation of "MiNNIE: a Mixed Multigrid Method for Real-time Simulation of Nonlinear Near-Incompressible Elastics"☆24Updated 10 months ago
- Affine Particle-in-Cell Water Simulation in 2D☆120Updated last year
- PhysIKA: Physics-based Interactive Kinematics Architecture☆101Updated 3 years ago
- General broad-phase collision detection framework using BVH and BVTT front tracking.☆79Updated 2 years ago
- Author's implementation of SIGGRAPH 2023 paper, "A Practical Walk-on-Boundary Method for Boundary Value Problems."☆55Updated 2 months ago
- ☆30Updated last year
- ☆16Updated 8 months ago
- The author's Implementation of "Surface-Only Dynamic Deformables using a Boundary Element Method."☆38Updated 3 years ago
- Computer Graphics Assignment – Mass Spring Systems☆53Updated 3 years ago