namjohn10 / BidirectionalGaitNet
☆19Updated last year
Alternatives and similar repositories for BidirectionalGaitNet:
Users that are interested in BidirectionalGaitNet are comparing it to the libraries listed below
- ☆43Updated last year
- ☆5Updated last year
- Code for imitation learning with muscle / torque☆7Updated 4 months ago
- Codebase for SIGGRAPH 2023 Paper: Simulation and Retargeting of Complex Multi-Character Interactions☆23Updated last year
- Simulating SMPL humanoid, supporting PHC/PHC-MJX/PULSE/SimXR code bases.☆191Updated 2 months ago
- A tool to convert opensim 4.0+ MSK models into MuJoCo format with optimized muscle kinematics and kinetics☆81Updated 5 months ago
- A tool to automatically process and share biomechanics data☆39Updated this week
- Pybullet implementation of SamCon (SIGGRAPH 2010 paper "Sampling-based Contact-rich Motion Control").☆52Updated 2 years ago
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆212Updated last year
- [CVPR'19 Best Paper Finalist] Extracting 3D human motion and contact forces from a single video☆46Updated last year
- Official implementation of NeurIPS 2021 paper: "Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimation". This repo contains a…☆82Updated last year
- Enable inputting a SMPL sequence into AddBiomechanics to fit an OpenSim skeleton model to the sequence.☆95Updated 8 months ago
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars in MuJoCo☆47Updated 2 months ago
- ☆82Updated 5 months ago
- Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation…☆75Updated last year
- Aitviewer fork supporting the visualization of OpenSim models and SKEL.☆58Updated 5 months ago
- ☆18Updated last year
- Training and evaluation scripts for ML models on AddBiomechanics data to infer missing dynamics data on mocap☆21Updated last year
- Official implementation of NeurIPS 2022 paper: "Embodied Scene-aware Human Pose Estimation".☆75Updated last year
- Code for the SIGGRAPH 2022 submission Learning to Get Up☆27Updated 2 years ago
- ☆94Updated 7 months ago
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆142Updated last month
- Code for "Synthesis of Biologically Realistic Human Motion Using Joint Torque Actuation", SIGGRAPH 2019☆33Updated 5 years ago
- [NeurIPS 2020] Official PyTorch Implementation of "Residual Force Control for Agile Human Behavior Imitation and Extended Motion Synthesi…☆159Updated 2 years ago
- The official implementation of the paper "Reinforcement Learning-Based Motion Imitation for Physiologically Plausible Musculoskeletal Mot…☆25Updated this week
- Physically Plausible Full-Body Hand-Object Interaction Synthesis☆58Updated last year
- ☆173Updated 3 months ago
- Physics-based Character Controllers Using Conditional VAEs (SIGGRAPH 2022)☆111Updated 2 years ago
- [CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions☆127Updated this week
- The project page repository for Neural Categorical Priors for Physics-Based Character Control☆72Updated last year