Bounding Proxies for Shape Approximation (SIGGRAPH 2017) - Reference Implementation
☆71Feb 14, 2020Updated 6 years ago
Alternatives and similar repositories for Broxy
Users that are interested in Broxy are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Standalone Spherical Quadric Error Metric implementation, introduced with Sphere-Meshes (Jean-Marc Theiry, Emilie Guy and Tamy Boubekeur,…☆45Feb 27, 2023Updated 3 years ago
- A header-only library which allows (un)quantifying efficiently unorganized indexed unit vector sets in 3D.☆48Jun 21, 2019Updated 6 years ago
- shd shader generator☆10Jun 20, 2018Updated 7 years ago
- A tool to convert Polynomial Texture Maps into regular bitmaps☆16Apr 28, 2016Updated 9 years ago
- A Qt5 compatible fork of QtPropertyBrowser from QtSolutions.☆27Feb 14, 2016Updated 10 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Spherical Harmonic Lighting (Direct/Shadowed/Indirect/Subsurface)☆107Sep 30, 2016Updated 9 years ago
- Little bit of fun to see if I could create something similar to MegaTextures found in Quake Wars.☆22Aug 7, 2015Updated 10 years ago
- Spherical Harmonic Rotation (Ivanic/Ruedenberg & Choi)☆56Sep 30, 2016Updated 9 years ago
- Single Header C++11 Task Scheduler☆198May 12, 2023Updated 2 years ago
- A toolkit of public domain single-header libraries for shader-based opengl apps☆41Dec 1, 2019Updated 6 years ago
- Auto-generated maths library for C and C++ based on HLSL/Cg☆25Mar 13, 2026Updated 2 weeks ago
- [SIGGRAPH 2017] Realistic diffraction is the official implementation of the paper Practical Acquisition and Rendering of Diffraction Effe…☆16Jun 13, 2021Updated 4 years ago
- ☆55Nov 15, 2017Updated 8 years ago
- HLSL parser for .NET☆15Apr 7, 2015Updated 10 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- ☆18Oct 31, 2017Updated 8 years ago
- A simple std::vector-style array for C☆12Jul 13, 2018Updated 7 years ago
- little test driven handle library in c☆12Mar 1, 2021Updated 5 years ago
- Public domain cross platform lock free thread caching 16-byte aligned memory allocator implemented in C++☆89Mar 15, 2021Updated 5 years ago
- Pyramid Shader Analyzer☆315Mar 20, 2019Updated 7 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Mar 23, 2017Updated 9 years ago
- OpenFX C++ wrapper☆21Nov 5, 2013Updated 12 years ago
- DirectX 12 light culling technique featured in GPU Pro 7☆97May 21, 2017Updated 8 years ago
- ☆140Oct 10, 2016Updated 9 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- OpenGL rendering engine with software configured pipeline☆10Apr 9, 2025Updated 11 months ago
- Advanced DXTc texture compression and transcoding library☆250Oct 25, 2021Updated 4 years ago
- Fast mesh simplification via edge collapsing☆133Mar 11, 2017Updated 9 years ago
- Gradient domain processing for signals (and geometry) on meshes☆37Jun 12, 2025Updated 9 months ago
- ☆11Feb 13, 2017Updated 9 years ago
- Library for creating code/data breakpoints at runtime on Win32/Win64☆21Aug 9, 2014Updated 11 years ago
- Docker image with Microsoft DirectX shader compiler (dxil and spirv)☆12Dec 4, 2018Updated 7 years ago
- Pure C Simple Window Framework (to be rebased soon).☆26Nov 30, 2017Updated 8 years ago
- Multiplatform multithreaded context swapping fiber based job system.☆164Nov 23, 2016Updated 9 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Reference implementation of the Eurographics 2020 paper "Fast and Robust QEF Minimization using Probabilistic Quadrics"☆60Sep 20, 2024Updated last year
- Experimentation framework for probe-based lighting☆433Oct 8, 2025Updated 5 months ago
- Real-time rendering research framework☆220Jul 31, 2017Updated 8 years ago
- UVAtlas isochart texture atlas☆921Mar 2, 2026Updated 3 weeks ago
- TensorFlow frozen forward model to plain C++ converter☆10Aug 7, 2018Updated 7 years ago
- A small data-oriented and SIMD-optimized 3D rigid body physics library.☆270Jul 15, 2017Updated 8 years ago
- Tiny C library for reading ZIP files☆13Mar 16, 2017Updated 9 years ago