ohhh-inc / fastccdLinks
☆30Updated 10 years ago
Alternatives and similar repositories for fastccd
Users that are interested in fastccd are comparing it to the libraries listed below
Sorting:
- Code for fast approximate generalized winding number (solid angle) computation for triangle soups☆141Updated 3 years ago
- Mesh Decimation Tool☆97Updated 10 years ago
- 3D painting tool☆39Updated 12 years ago
- A tool to convert Polynomial Texture Maps into regular bitmaps☆16Updated 9 years ago
- Understanding the Efficiency of Ray Traversal on GPUs☆43Updated 9 years ago
- Shows how to bake ambient occlusion at mesh vertices using OptiX Prime☆46Updated 6 years ago
- A header-only library which allows (un)quantifying efficiently unorganized indexed unit vector sets in 3D.☆48Updated 6 years ago
- A library of distance and occlusion generation routines☆112Updated 6 years ago
- Spherical Harmonic Rotation (Ivanic/Ruedenberg & Choi)☆56Updated 8 years ago
- Bounding Proxies for Shape Approximation (SIGGRAPH 2017) - Reference Implementation☆71Updated 5 years ago
- The Motion Toolkit is a collection of C++ class templates providing basic types for applications involving 3D geometry, kinematics and dy…☆99Updated 6 years ago
- Graphics and physics research, snippets, demos☆132Updated 9 years ago
- Tone Mapper☆72Updated 4 months ago
- Small code to write OpenEXR images☆59Updated 2 years ago
- Multiple Interacting Fluids Project☆15Updated 13 years ago
- Light Transport Equation Orb☆45Updated 10 years ago
- Development of this project is continued at https://github.com/spire-engine/spire-engine. This repo is no longer updated.☆59Updated 5 years ago
- Simple application that loads an OBJ file and an environment map and calculates & displays the corresponding 3rd order spherical harmonic…☆121Updated 6 years ago
- ☆28Updated 11 years ago
- Fast mesh simplification via edge collapsing☆134Updated 8 years ago
- ☆66Updated 6 years ago
- Simple, quick'n dirty, pathtracer☆38Updated 4 years ago
- BVH STAR in Japanese☆82Updated 5 years ago
- Implementation of the paper: `GPU Ray Tracing using Irregular Grids`☆53Updated 7 years ago
- Single header implementation of "A linear-time component-labeling algorithm using contour tracing technique" by Fu Chang, Chun-Jen Chen,…☆56Updated last week
- CMU 15-462/662 Assignment 2: A Mini-Mesh Editor☆20Updated 9 years ago
- Mallie, bootstrap for your own ray tracer.☆57Updated 8 years ago
- Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"☆56Updated 10 years ago
- Basic CUDA path tracer with triangle mesh support☆51Updated 5 years ago
- An order-independent transparency demo framework, including optimizations and benchmark support.☆34Updated 9 years ago