GPU fluid simulation
☆178May 7, 2012Updated 14 years ago
Alternatives and similar repositories for fluidsim
Users that are interested in fluidsim are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- collection of tiny OpenGL demos☆63Jun 1, 2013Updated 13 years ago
- Companion source code for GTC 2014 talk☆11Mar 25, 2014Updated 12 years ago
- C99 heightmap utilities.☆491Apr 27, 2021Updated 5 years ago
- Intermediate Compute Language with OpenCL/CUDA Backends☆20Oct 11, 2014Updated 11 years ago
- Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.☆658Mar 20, 2021Updated 5 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Extending IndexBufferCompression to also support vertex compression.☆18May 3, 2015Updated 11 years ago
- High performance OpenGL fluid solver in C++☆502Aug 2, 2013Updated 13 years ago
- This is my attempt to convert libnoise to the unreal engine for use in random maps and textures☆11Jun 13, 2019Updated 7 years ago
- GPU-accelerated path tracer☆10Dec 10, 2015Updated 10 years ago
- A Cinder apps that utilizes a deferred rendering engine to render lights and SSAO. There is also point-light shadow-mapping.☆32Jun 1, 2015Updated 11 years ago
- Simple, single-file fluid solvers for learning purposes☆621Feb 1, 2017Updated 9 years ago
- A simple immutable ordered key/value storage system.☆15Mar 18, 2016Updated 10 years ago
- A GPU radix sorter using the OpenGL compute shader.☆20Dec 24, 2015Updated 10 years ago
- Radix Sort implemented in DirectCompute☆21Feb 5, 2014Updated 12 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Animated quad meshes and smooth normal computation with Modern OpenGL.☆23Jun 8, 2013Updated 13 years ago
- A PIC/FLIP fluid simulation based on the methods found in Robert Bridson's "Fluid Simulation for Computer Graphics"☆836Oct 24, 2017Updated 8 years ago
- Public repository of personal cinder projects, largely for my own edification.☆14Oct 21, 2015Updated 10 years ago
- Very barebones CPU Voxel Raycaster☆34Apr 17, 2020Updated 6 years ago
- GPU classifies how to render millions of particles☆76Jan 17, 2024Updated 2 years ago
- low-level utility layer for WebGL☆15Dec 4, 2019Updated 6 years ago
- Smoothed Particle Hydrodynamics on the GPU☆52Jul 3, 2026Updated 2 months ago
- ☆18Jul 7, 2014Updated 12 years ago
- Yet Another MAthematical library☆14Jul 18, 2026Updated 2 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆62Aug 30, 2016Updated 10 years ago
- toy C++ Vulkan library☆49Oct 4, 2018Updated 7 years ago
- Integrates Ogre3D 1.9 and PolyVox using a simple sphere example.☆14Apr 3, 2015Updated 11 years ago
- first test 3D fluid Openframeworks☆13Feb 4, 2015Updated 11 years ago
- Source code for OpenGL Insights☆671Jun 21, 2022Updated 4 years ago
- Simple application that loads an OBJ file and an environment map and calculates & displays the corresponding 3rd order spherical harmonic…☆121Apr 30, 2019Updated 7 years ago
- A fork of code open sourced by Vincent Houzé at www.foliativ.net☆26Jan 5, 2012Updated 14 years ago
- glTF support for Cinder/OpenGL☆17Sep 30, 2016Updated 9 years ago
- High performance physically based renderer in C++11☆1,833Mar 10, 2022Updated 4 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- PIC/FLIP Fluid with WebGL☆191Jan 2, 2017Updated 9 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆18Aug 12, 2019Updated 7 years ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆87Oct 28, 2015Updated 10 years ago
- CUDA GPU Software Rasterizer☆15Oct 11, 2015Updated 10 years ago
- A small, reference GI renderer☆158Aug 12, 2017Updated 9 years ago
- NOT Simple OpenCL Physically-based Renderer (Path Tracing)☆17Apr 3, 2017Updated 9 years ago
- Curl-Noise Particle Flow using OpenCL☆21Jan 6, 2021Updated 5 years ago