prideout / fluidsimLinks
GPU fluid simulation
☆173Updated 13 years ago
Alternatives and similar repositories for fluidsim
Users that are interested in fluidsim are comparing it to the libraries listed below
Sorting:
- Flashy 2D fluid simulations experiments.☆107Updated 5 years ago
- GPU particle simulation engine, inspired by Agni's Philosophy.☆195Updated 10 months ago
- Collection of Simplex Noise functions☆136Updated 6 years ago
- Graphics and physics research, snippets, demos☆134Updated 9 years ago
- Utilities to manipulate spherical images☆71Updated 7 years ago
- The sample for the GPU Pro 6 article on volumetric explosions.☆50Updated 10 years ago
- Simple application that loads an OBJ file and an environment map and calculates & displays the corresponding 3rd order spherical harmonic…☆120Updated 6 years ago
- Utility for producing blue-noise dither mask tiles on the GPU☆83Updated 4 years ago
- [deprecated] merged into https://github.com/ddiakopoulos/polymer☆160Updated 7 years ago
- GPU classifies how to render millions of particles☆75Updated last year
- A real-time global illumination implementation using voxel cone tracing. Implemented in C++, GLSL, and OpenGL 4.1☆38Updated 5 years ago
- A collection of experiments, samples and other bits of code.☆236Updated 9 years ago
- ☆115Updated last year
- Tone Mapper☆73Updated 7 months ago
- Creates blue noise data using the SIGGRAPH 2016 paper from Solid Angle.☆43Updated 3 years ago
- One-click utilities that turn images, sounds and even voxels into shadertoy code! :)☆40Updated 2 years ago
- Implementation of curl noise for particles simulated on GPU with OpenGL☆45Updated 6 years ago
- Libraries for GPU FX simulation & rendering☆59Updated 6 years ago
- Implementation of radix sort on OpenGL Compute shader and C++ AMP☆12Updated 9 years ago
- A CUDA based, realtime interactive pathtracer☆27Updated 8 years ago
- Random projects that are ok to be public, like blog stuff☆119Updated 3 years ago
- A "Free" 3D models project for Computer Graphics Researcher and Students.☆129Updated 7 years ago
- ☆143Updated 7 years ago
- CIS565: CUDA Rasterizer☆35Updated 8 years ago
- A header-only library which allows (un)quantifying efficiently unorganized indexed unit vector sets in 3D.☆48Updated 6 years ago
- glTF Tutorials☆71Updated 8 years ago
- OpenGL 4 shader playground.☆28Updated 7 years ago
- Light Transport Equation Orb☆45Updated 10 years ago
- Signed Distance Function Sculpting☆53Updated 8 years ago
- Ray dispersion visualization in WebGL☆90Updated 8 years ago