jiawen / temporal-lightfield-reconstructionLinks
Open source Git repository for the SIGGRAPH 2011 paper "Temporal Light Field Reconstruction for Rendering Distribution Effects"
☆51Updated 13 years ago
Alternatives and similar repositories for temporal-lightfield-reconstruction
Users that are interested in temporal-lightfield-reconstruction are comparing it to the libraries listed below
Sorting:
- Implementation of "Reconstructing the Indirect Light Field for Global Illumination" (SIGGRAPH 2012)☆72Updated 12 years ago
- Mitsuba plugin to load ALTA BRDFs☆17Updated 7 years ago
- Light field viewer and virtual light field camera☆58Updated 7 years ago
- Gradient domain processing for signals (and geometry) on meshes☆36Updated 2 weeks ago
- A Direct3D 11 program to render captured materials using Oculus Rift, using materials from Two-Shot SVBRDF Capture for Stationary Materia…☆18Updated 9 years ago
- NanoPM, single header only PatchMatch☆75Updated 3 weeks ago
- Immediate-mode fork of the mitsuba renderer. (See Wiki for branches.)☆68Updated 4 years ago
- ☆25Updated 7 years ago
- ☆16Updated 4 years ago
- Skinning Catmull-Clark Subdivision Surfaces☆26Updated 10 years ago
- spica is a cross-platform renderer☆21Updated 6 years ago
- An interactive Global Illumination Renderer written in C++☆14Updated 7 years ago
- ☆75Updated 10 years ago
- ☆62Updated 7 years ago
- A simplfied library for Image Morphing algorithm☆59Updated 5 years ago
- Gradient-Domain Processing within a Texture Atlas☆74Updated 2 weeks ago
- A basic implementation of "A Median Cut Algorithm for Light Probe Sampling"☆29Updated 2 years ago
- Integrating Clipped Spherical Harmonics Expansions☆46Updated 4 years ago
- OpenGP☆81Updated 2 years ago
- ☆52Updated 6 years ago
- Computer Graphics Tools library☆21Updated 8 years ago
- Fast Automatic Skinning Transformations☆68Updated 6 years ago
- The experimental implementation of Blue-noise Dithered Sampling☆20Updated 8 years ago
- lightfield generator and rendering from a 3D mesh☆13Updated 12 years ago
- Estimate light from photographs using spherical harmonic and other methode☆12Updated 6 years ago
- ☆18Updated 6 years ago
- Moebius Registration☆64Updated 9 months ago
- Example Code for Volume Rendering Tutorial☆42Updated 13 years ago
- Suggestive Contours GPU Implementation☆30Updated 2 years ago
- spherical harmonics coefficients sampler & viewer☆20Updated 8 years ago