alecjacobson / FASTLinks
Fast Automatic Skinning Transformations
☆69Updated 7 years ago
Alternatives and similar repositories for FAST
Users that are interested in FAST are comparing it to the libraries listed below
Sorting:
- Dual Quaternion and Dual Quaternion Skinning tutorial☆69Updated 6 years ago
- Local barycentric coordinates solver☆69Updated 10 years ago
- ☆63Updated 7 years ago
- Moebius Registration☆66Updated last year
- Sparse Localized Deformation Components☆80Updated 6 years ago
- Gradient-Domain Processing within a Texture Atlas☆75Updated 2 months ago
- An example that complies and runs the fast winding number for soups☆81Updated 6 years ago
- QMVC - Mean value coordinates for quad cages in 3D, reference implementation (J.-M. Thiery, P. Memari & T. Boubekeur, ACM SIGGRAPH Asia 2…☆76Updated 3 years ago
- Robust, efficient and low distortion bijective mapping in 2D and 3D☆61Updated 4 years ago
- Corresponding Code for the SIGGRAPH Asia paper "Nested Cages"☆87Updated 3 months ago
- Implementation of Le, Hodgins 2016 paper "Real-time Skeletal Skinning with Optimized Centers of Rotation"☆44Updated 9 years ago
- Implementation of 2D-parametrization algorithm introduced by the paper "Scalable Locally Injective Mappings". Currently support only the …☆92Updated 6 years ago
- Parameterization assignment for Geometry Processing course☆162Updated 3 years ago
- Implementation of SIGGRAPH 2019 paper: Progressive Embedding☆36Updated 4 years ago
- Velocity Skinning - Replicability Stamp☆16Updated 4 years ago
- A library providing functionality for the geometric processing of polygonal(non-triangular) meshes.☆61Updated 9 months ago
- Seamlessly erase seams from your favorite 3D models.☆123Updated last year
- Introductory assignment for Geometry Processing course☆128Updated 3 years ago
- A clean Python reimplementation of "Fast and Efficient Skinning of Animated Meshes."☆96Updated 5 years ago
- ☆66Updated 7 years ago
- Partial source code of Siggraph 2018 paper "Stitch meshing"☆114Updated last year
- Standalone Spherical Quadric Error Metric implementation, introduced with Sphere-Meshes (Jean-Marc Theiry, Emilie Guy and Tamy Boubekeur,…☆44Updated 2 years ago
- ☆38Updated 7 years ago
- ☆130Updated 6 months ago
- Laplacian mesh deformation☆238Updated 7 years ago
- C++ demo of the Vector Heat Method & Affine Heat Method. Interpolate scalars and vectors on surfaces, compute log maps, and more.☆65Updated 5 months ago
- Signed Distance Function from triangle mesh.☆94Updated 6 years ago
- Gradient domain processing for signals (and geometry) on meshes☆36Updated 5 months ago
- ☆20Updated 4 years ago
- ☆21Updated last year