HelliceSaouli / Light_Estimation_From_phtographsLinks
Estimate light from photographs using spherical harmonic and other methode
☆12Updated 6 years ago
Alternatives and similar repositories for Light_Estimation_From_phtographs
Users that are interested in Light_Estimation_From_phtographs are comparing it to the libraries listed below
Sorting:
- This is an implementation of Michael Zollhöfer's 'Reconstruction of Personalized Avatars' work, recreating an input face from a Kinect sc…☆14Updated 8 years ago
- Dense 3D reconstruction from a single moving camera☆23Updated 5 years ago
- as-rigid-as-possible surface deformation☆39Updated 10 years ago
- non-rigid iterative closest point☆33Updated 3 years ago
- A image processing project that produces face morphing videos☆11Updated 9 years ago
- code for simple OpenGL point-based (surfels) rendering of point clouds.☆21Updated 11 years ago
- ☆22Updated 9 years ago
- Activity-centric Scene Synthesis for Functional 3D Scene Modeling☆16Updated 9 years ago
- 3D reconstruction of a textured object on an iOS device☆12Updated 8 years ago
- Prototype implementation of DynamicFusion☆22Updated 9 years ago
- auto UV mapping for triangular mesh☆40Updated 9 years ago
- Based on Benedict Brown's paper "Global Non-Rigid Alignment of 3D Laser Scans"☆23Updated 10 years ago
- A inverse kinematics library☆13Updated 10 years ago
- 我写的一些文档☆13Updated 9 years ago
- This is an matlab implementation of Siggraph 06 paper "Image deformation using moving least squares",☆11Updated 10 years ago
- Fast and Stable Color Balancing for Images and Augmented Reality☆15Updated 9 years ago
- Large Scale KinFu port to K4W V2 using the Kinect2 grabber☆23Updated 11 years ago
- Tracking a deformable surface in realtime☆29Updated 9 years ago
- ☆16Updated 4 years ago
- Blend shape facial animation☆51Updated 2 years ago
- Multi-view 3D Reconstruction via Depth Map Fusion☆50Updated 7 years ago
- A cage-based deformation for meshes in 2D.☆14Updated 6 years ago
- Gradient-Domain Processing within a Texture Atlas☆74Updated last week
- ☆45Updated 13 years ago
- Matlab implementation of the 2015 Siggraph Asia paper, "Orbifold Tutte Embeddings".☆13Updated 7 years ago
- Not Finished!☆32Updated 11 years ago
- A simple demo for 3D Object Modeling based on an RGB-D camera☆36Updated 9 years ago
- A project about texture mapping to 3D mesh models☆23Updated 9 years ago
- ☆26Updated 7 years ago
- This is a direct implementation of Igarashi's Siggraph 05 paper "As-rigid-as-possible shape manipulation"☆35Updated 10 years ago