A Direct3D 11 program to render captured materials using Oculus Rift, using materials from Two-Shot SVBRDF Capture for Stationary Materials by Aittala et al (2015).
☆18May 20, 2016Updated 10 years ago
Alternatives and similar repositories for svbrdf-oculus
Users that are interested in svbrdf-oculus are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆11Dec 11, 2019Updated 6 years ago
- HelloKafka☆11Apr 10, 2021Updated 5 years ago
- ☆14Jun 12, 2019Updated 7 years ago
- AI based, large scale, HD material acquisition and creation from a couple pictures.☆11Nov 2, 2021Updated 4 years ago
- OVM: An Open Source Data Structure for Tetrahedral and Hexahedral Meshes☆10Dec 12, 2019Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆18Apr 18, 2018Updated 8 years ago
- Colour science resources for use with Unity.☆17Oct 13, 2019Updated 6 years ago
- SimplBox is responsive and touch friendly lightbox.☆16Sep 14, 2015Updated 10 years ago
- インスタントラジオシティ。VPLを発射する。☆18Feb 19, 2014Updated 12 years ago
- [SIGGRAPH 2017] Realistic diffraction is the official implementation of the paper Practical Acquisition and Rendering of Diffraction Effe…☆16Jun 13, 2021Updated 5 years ago
- An implementation of Enhanced Subpixel Morphological Antialiasing (SMAA) written in C++☆16Jul 2, 2021Updated 4 years ago
- ☆81Aug 14, 2020Updated 5 years ago
- Source code for our paper Deep Inverse Rendering for High-resolution SVBRDF Estimation from an Arbitrary Number of Images☆66Oct 28, 2019Updated 6 years ago
- Implementation of the photogeometric ICP algorithm in OpenCL☆17Dec 27, 2020Updated 5 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- shadowgun project☆18Nov 5, 2012Updated 13 years ago
- Home for development of a new HTML5 Map Viewer for Dwarf Fortress.☆11Jul 18, 2023Updated 2 years ago
- Physically-Based Rendering in glTF 2.0 using WebGL☆24Jun 2, 2017Updated 9 years ago
- A color utility library for Lua☆12May 8, 2014Updated 12 years ago
- A rough collection of code to manipulate C++ std::tuple<>s.☆12Feb 8, 2020Updated 6 years ago
- train code + inference code were released. [pytorch version]☆17Sep 6, 2019Updated 6 years ago
- An implementation of Photon Mapping using DXR☆27Dec 10, 2018Updated 7 years ago
- FbxPipeline (https://github.com/VladSerhiienko/FbxPipeline) accompaning project, WIP.☆12Jul 4, 2019Updated 6 years ago
- Physically-based shading experiments in Arnold renderer.☆31Jan 27, 2023Updated 3 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A Prime Number Algorithm by E. W. Dijkstra☆16Jan 12, 2021Updated 5 years ago
- Converting vertex meshes to voxel data and visualizing using VCT☆82Feb 14, 2017Updated 9 years ago
- Learn Compiler Writing with the Feeny Programming Language☆13Feb 24, 2020Updated 6 years ago
- Gamma-correct filmic tonemapping shaders for ReShade☆37Oct 22, 2017Updated 8 years ago
- Nanairo is a physically plausible spectral renderer.☆33Aug 31, 2019Updated 6 years ago
- Treats workshop mode like photoshop. Giving you undo buttons, layers, and more tools!☆18Mar 14, 2024Updated 2 years ago
- lucille global illumination renderer☆95Jul 2, 2009Updated 16 years ago
- Synth instruments for the Web Audio API, and some utilities for making dynamically looping music with them.☆26Nov 1, 2025Updated 7 months ago
- An Interactive Tool for Cage-Based Deformations☆35Oct 24, 2018Updated 7 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- Feature generation for adaptive gradient-domain path tracing☆10May 22, 2019Updated 7 years ago
- Distance field calculator and BMFont renderer for unity☆21Feb 22, 2011Updated 15 years ago
- Flexible SVBRDF Capture with a Multi-Image Deep Network☆32Feb 1, 2021Updated 5 years ago
- Symbolic Geometric Algebra with E-Graphs☆20May 2, 2026Updated last month
- WizCanvas allows a developer to create a ultra-performant native canvas component. The view is based on the Ejecta framework and has WebG…☆43Mar 2, 2015Updated 11 years ago
- Rectangle packing library for C++☆14Jan 30, 2021Updated 5 years ago
- ☆37Sep 17, 2021Updated 4 years ago