jknuuttila / svbrdf-oculus
A Direct3D 11 program to render captured materials using Oculus Rift, using materials from Two-Shot SVBRDF Capture for Stationary Materials by Aittala et al (2015).
☆18Updated 8 years ago
Related projects ⓘ
Alternatives and complementary repositories for svbrdf-oculus
- Gradient domain processing for signals (and geometry) on meshes☆34Updated 8 years ago
- ☆16Updated 4 years ago
- Moebius Registration☆61Updated 2 months ago
- Implementation of algorithms to compute reflectance maps from measurements with gradient illumination.☆46Updated 3 years ago
- GPU-Accelerated Locally Injective Shape Deformation☆13Updated 7 years ago
- ☆66Updated 6 years ago
- Fast Automatic Skinning Transformations☆66Updated 6 years ago
- QMVC - Mean value coordinates for quad cages in 3D, reference implementation (J.-M. Thiery, P. Memari & T. Boubekeur, ACM SIGGRAPH Asia 2…☆71Updated 2 years ago
- Suggestive Contours GPU Implementation☆30Updated last year
- Implementation of Le, Hodgins 2016 paper "Real-time Skeletal Skinning with Optimized Centers of Rotation"☆44Updated 8 years ago
- A library providing functionality for the geometric processing of polygonal(non-triangular) meshes.☆61Updated 3 months ago
- ☆63Updated 6 years ago
- UGU: Unclearness Geometry Utility☆40Updated 5 months ago
- ☆25Updated last year
- Dual Quaternion and Dual Quaternion Skinning tutorial☆61Updated 5 years ago
- Gradient-Domain Processing within a Texture Atlas☆71Updated this week
- 3D Geometry Renderer for Python☆53Updated 4 years ago
- Local barycentric coordinates solver☆68Updated 9 years ago
- As-Rigid-As-Possible 2D Shape Manipulation☆28Updated 6 years ago
- ☆77Updated 3 years ago
- Simple 3D mesh processing framework with a GUI☆32Updated 7 years ago
- Texture Synthesis☆41Updated 6 years ago
- Implementation of 2D-parametrization algorithm introduced by the paper "Scalable Locally Injective Mappings". Currently support only the …☆84Updated 5 years ago
- Seamlessly erase seams from your favorite 3D models.☆116Updated 3 weeks ago
- Sparse Localized Deformation Components☆79Updated 5 years ago
- non-rigid iterative closest point☆32Updated 2 years ago
- Real-Time Example-Based Elastic Deformation [SCA 2012]☆14Updated 4 years ago
- Implementation of our paper: Komaritzan and Botsch, Fast Projective Skinning, ACM MIG 2019.☆54Updated 9 months ago
- An Interactive Tool for Cage-Based Deformations☆33Updated 6 years ago
- A C++ implementation of Meshless Deformations Based on Shape Matching☆25Updated 9 years ago