AndreaMelle / pointBasedRendering
code for simple OpenGL point-based (surfels) rendering of point clouds.
☆20Updated 11 years ago
Alternatives and similar repositories for pointBasedRendering:
Users that are interested in pointBasedRendering are comparing it to the libraries listed below
- Point Cloud Rendering Engine with Octree Generation, Splat Blending, Phong Lighting and Neural Network Evaluation☆10Updated 2 years ago
- auto UV mapping for triangular mesh☆39Updated 8 years ago
- Large octree map construction and rendering with CUDA and OpenGL☆56Updated 9 years ago
- Gradient domain processing for signals (and geometry) on meshes☆35Updated this week
- Simple 3D renderer for point clouds, surfel maps or 3D meshes.☆12Updated 6 years ago
- Robust, efficient and low distortion bijective mapping in 2D and 3D☆59Updated 3 years ago
- Fills holes in organized point clouds☆18Updated 12 years ago
- Activity-centric Scene Synthesis for Functional 3D Scene Modeling☆16Updated 9 years ago
- Fitting subdivision surfaces to data☆30Updated 7 years ago
- A Constrained Resampling Strategy for Mesh Improvement - SGP 2017☆56Updated 3 years ago
- A library providing functionality for the geometric processing of polygonal(non-triangular) meshes.☆61Updated 2 weeks ago
- Partial remeshing of a source mesh to match the geometric features of a target mesh☆11Updated 7 years ago
- Estimate light from photographs using spherical harmonic and other methode☆12Updated 5 years ago
- ☆75Updated 10 years ago
- Delaunay sculpting for 3D surface reconstruction☆11Updated 6 years ago
- Surface Reconstruction☆28Updated 5 years ago
- Matlab implementation of the 2015 Siggraph Asia paper, "Orbifold Tutte Embeddings".☆13Updated 7 years ago
- 3D topology blending tool☆26Updated 10 years ago
- UGU: Unclearness Geometry Utility☆40Updated this week
- A simplicial mesh structure that supports general non-manifold meshes and associated data☆40Updated 11 years ago
- Geometry unfolding☆11Updated 7 years ago
- Gradient-Domain Processing within a Texture Atlas☆72Updated 2 months ago
- Reference Implementation of Automatic UV Mapping with Harmonic Maps.☆24Updated 8 years ago
- Preprocessing module in IEEE PAMI 2013: A Framework for Automatic Modeling from Point Cloud Data☆26Updated 2 years ago
- ☆19Updated 5 years ago
- Standalone Spherical Quadric Error Metric implementation, introduced with Sphere-Meshes (Jean-Marc Theiry, Emilie Guy and Tamy Boubekeur,…☆40Updated 2 years ago
- Reconstruction of triangulated surfaces from range-scanned point clouds☆36Updated 6 years ago
- Offers several algorithms to triangulate 3d scattered points☆46Updated 4 years ago
- A fast surface reconstruction method from Hermite points☆33Updated 8 years ago
- Computer Graphics Assignment about the Shader Pipeline☆14Updated 5 years ago