Simple water shader prepared with ShaderGraph in Unity 2018.3.6
☆308Jul 2, 2020Updated 5 years ago
Alternatives and similar repositories for UnityHDRPSimpleWater
Users that are interested in UnityHDRPSimpleWater are comparing it to the libraries listed below
Sorting:
- A very simple detail shader for the new Terrain engine 2018.3+☆42Mar 14, 2019Updated 6 years ago
- Material replacements for getting SpeedTree models to work on HDRP Terrain. Highly experimental.☆20Mar 7, 2019Updated 6 years ago
- Ceto: Ocean system for Unity☆1,078Jan 30, 2022Updated 4 years ago
- UniversalRP Toon Shader with ShaderGraph☆608Jan 17, 2025Updated last year
- Volume cloud for Unity3D☆670Jul 29, 2020Updated 5 years ago
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆858Oct 19, 2021Updated 4 years ago
- A volumetric fog implementation in Unity.☆296Jun 19, 2020Updated 5 years ago
- A Collection of Shader For URP(LWRP) Render Pipeline☆656Mar 21, 2023Updated 2 years ago
- Volumetric Fog for Unity☆805Jun 17, 2020Updated 5 years ago
- Water Buoyancy Simulation for Unity☆948Jan 8, 2020Updated 6 years ago
- A testbed project for Unity real-time ray tracing features☆293May 27, 2024Updated last year
- Fluid dynamics for Unity's VFX graph☆704Jun 16, 2022Updated 3 years ago
- VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph☆946Dec 15, 2021Updated 4 years ago
- A PBD fluid in unity running on the GPU☆751Aug 30, 2022Updated 3 years ago
- Vegetation shader with alpha blended rendering and touch bending effect☆556Oct 15, 2025Updated 4 months ago
- #NVJOB Simple Water Shaders. Free Unity Asset.☆345Apr 10, 2023Updated 2 years ago
- Shading models for Unity’s Universal Render Pipeline.☆1,011Nov 28, 2024Updated last year
- Simple procedural motion with Unity Timeline.☆453Mar 24, 2025Updated 11 months ago
- Next gen iteration of the unity community ocean shader☆1,069May 19, 2020Updated 5 years ago
- Converting UGUI to be DOTS compliant☆115Jan 3, 2021Updated 5 years ago
- Voxel-based Global Illumination using Unity Scriptable Render Pipeline☆817Sep 20, 2022Updated 3 years ago
- Screen Space Global Illumination for Unity Universal Render Pipeline☆380Mar 11, 2020Updated 5 years ago
- A bunch of custom passes made for HDRP☆1,416Dec 19, 2024Updated last year
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆185Oct 4, 2019Updated 6 years ago
- Various shaders.☆1,899Jul 29, 2025Updated 7 months ago
- Simple examples of Unity shader graphs.☆1,262Nov 16, 2018Updated 7 years ago
- A collection of custom post processing effects for Unity☆2,359Nov 23, 2020Updated 5 years ago
- Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.☆934Jan 3, 2021Updated 5 years ago
- Volumetric clouds in Unity☆212Mar 7, 2023Updated 2 years ago
- Collection of ShaderGraph examples for Unity.☆704Apr 21, 2019Updated 6 years ago
- Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render…☆1,162Oct 24, 2025Updated 4 months ago
- Unity Physics on GPU☆469Aug 21, 2019Updated 6 years ago
- A collection of high customizable unlit shaders for Lightweight Render Pipeline☆122Jun 9, 2020Updated 5 years ago
- Utility to combine color channels from different textures into a single output.☆884Oct 30, 2024Updated last year
- Projection Decals for Unity's Universal Render Pipeline.☆537Feb 12, 2024Updated 2 years ago
- Procedural tree builder for Unity☆422Dec 16, 2022Updated 3 years ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆605Jun 9, 2024Updated last year
- Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObjec…☆1,335Sep 16, 2022Updated 3 years ago
- Additional tools for Visual Effect Artists☆1,243May 19, 2025Updated 9 months ago