flamacore / UnityHDRPSimpleWater
Simple water shader prepared with ShaderGraph in Unity 2018.3.6
☆305Updated 4 years ago
Alternatives and similar repositories for UnityHDRPSimpleWater:
Users that are interested in UnityHDRPSimpleWater are comparing it to the libraries listed below
- Projection Decals for Unity's Universal Render Pipeline.☆533Updated last year
- URP renderfeature test project☆448Updated 2 years ago
- A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects☆472Updated last year
- Community made extras for Amplify Shader Editor☆335Updated 4 years ago
- Simple procedural motion with Unity Timeline.☆439Updated 3 weeks ago
- ☆246Updated 5 years ago
- This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.…☆308Updated 5 years ago
- Painting directly in mesh textures in Unity 3d with shaders☆369Updated 5 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆588Updated 2 years ago
- Procedural tree builder for Unity☆411Updated 2 years ago
- Screen Space Boolean Implementation for Unity.☆267Updated 6 years ago
- Showing off the power of shader properties in Unity☆407Updated 4 years ago
- Example project for Unity 2020.1 Mesh API improvements☆733Updated 2 years ago
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆843Updated 3 years ago
- Vegetation shader with alpha blended rendering and touch bending effect☆542Updated last year
- #NVJOB Simple Water Shaders. Free Unity Asset.☆340Updated 2 years ago
- A Collection of Shader For URP(LWRP) Render Pipeline☆654Updated 2 years ago
- An example of controlling particle system from timeline.☆562Updated 3 years ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆593Updated 10 months ago
- An example of a simple grapple effect in Unity☆296Updated 6 years ago
- Screen Space Global Illumination for Unity Universal Render Pipeline☆371Updated 5 years ago
- Global fog effect for Unity☆940Updated 9 years ago
- Kamakura Shaders☆351Updated 6 years ago
- Motion Blur for Unity's Universal Render Pipeline.☆270Updated 3 years ago
- UniversalRP Toon Shader with ShaderGraph☆605Updated 2 months ago
- Test of a frosted glass material in Unity.☆866Updated 10 months ago
- A simple liquid simulation using MetaBalls.☆296Updated 3 years ago
- CG shader for unity3D to create a cross section through meshes☆580Updated 5 years ago
- Customizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!☆448Updated 6 years ago
- A Customizable Post-Processing Renderer Feature for Universal Render Pipeline☆227Updated 2 years ago