kayac / kamakura-shaders
Kamakura Shaders
☆352Updated 6 years ago
Alternatives and similar repositories for kamakura-shaders:
Users that are interested in kamakura-shaders are comparing it to the libraries listed below
- This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.…☆309Updated 5 years ago
- Community made extras for Amplify Shader Editor☆338Updated 5 years ago
- Unity material and shader for applying clipped, dithered transparency☆311Updated 4 years ago
- Showing off the power of shader properties in Unity☆406Updated 4 years ago
- Simple water shader prepared with ShaderGraph in Unity 2018.3.6☆305Updated 4 years ago
- Simple procedural motion with Unity Timeline.☆443Updated last month
- Customizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!☆448Updated 6 years ago
- Basic skybox extensions for Unity☆397Updated 8 years ago
- Projection Decals for Unity's Universal Render Pipeline.☆535Updated last year
- An example of controlling particle system from timeline.☆563Updated 3 years ago
- Flip book effect example for Unity☆481Updated 6 years ago
- Provide a texture to simulate waves with Unity. Require InkPainter(nv1.2.1 or later).☆246Updated 6 years ago
- Sonar effect for Unity☆423Updated 10 years ago
- (Unity) Cross-fading LOD shader example☆234Updated 7 years ago
- Vegetation shader with alpha blended rendering and touch bending effect☆543Updated last year
- A collection of shaders written in CG/ShaderLab for Unity.☆244Updated 5 years ago
- Water Surface Simulation using CutomRenderTexture in Unity 2017.1☆254Updated 4 years ago
- Unity ECS example for special effects☆568Updated 6 years ago
- Sketches made with ShaderLab in Unity.☆490Updated 5 years ago
- Simple verlet integration simulator for Unity.☆270Updated 6 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆184Updated 5 years ago
- Contour line filter for Unity☆466Updated 6 years ago
- A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects☆471Updated last year
- Examples for extending the Unity LWRP☆242Updated 4 years ago
- vertex normal editor for Unity☆733Updated 4 years ago
- An example of a simple grapple effect in Unity☆296Updated 6 years ago
- Shadow matte shader for Unity☆371Updated 6 years ago
- A container for all sorts of handy shaders.☆536Updated 7 years ago
- ☆246Updated 5 years ago
- 頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン☆799Updated 4 years ago