beinteractive / LWRPAmbientOcclusionLinks
Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline
☆184Updated 5 years ago
Alternatives and similar repositories for LWRPAmbientOcclusion
Users that are interested in LWRPAmbientOcclusion are comparing it to the libraries listed below
Sorting:
- (Unity) Cross-fading LOD shader example☆236Updated 7 years ago
- A screen-space lens rain effect using Unity's V2 Post-processing framework.☆212Updated 7 years ago
- Examples for extending the Unity LWRP☆241Updated 5 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 3 years ago
- Provide a texture to simulate waves with Unity. Require InkPainter(nv1.2.1 or later).☆250Updated 7 years ago
- Unity tool to pack texture channels into a single texture.☆173Updated 4 years ago
- Source of the Volumetric Lines Asset from Unity's Asset Store☆199Updated 3 years ago
- Unity shader to emulate wind on low poly assets.☆173Updated last year
- Screen Space Boolean Implementation for Unity.☆271Updated 6 years ago
- Simple Light Probe Placer☆142Updated 6 years ago
- Customizable rimlight shader for Unity that includes pulsation and noise scrolling. Give your scenes that extra oomph!☆249Updated 6 years ago
- A simple mesh decal component for Unity☆235Updated 4 years ago
- Unity 3D's Gradient is a handy data type but comes with some limitations: for example you cannot set more than 8 color keys in its editor…☆177Updated 6 years ago
- Image effects for post processing stack created with shader graph for Unity☆170Updated 4 years ago
- ☆166Updated 8 years ago
- ☆250Updated 5 years ago
- #NVJOB Dynamic Sky. Sky Shaders. Free Unity Asset.☆120Updated 2 years ago
- Unity project showing how to use the custom Package LightProbesVolumes for placing lightprobes automatically☆188Updated 6 years ago
- Unity has archived the TerrainToolSamples repository. For future development, please use the Terrain Tools package.☆218Updated 4 years ago
- This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.…☆310Updated 6 years ago
- Water Surface Simulation using CutomRenderTexture in Unity 2017.1☆254Updated 4 years ago
- Geometry grass shader for Unity engine☆138Updated 4 years ago
- A collection of shaders written in CG/ShaderLab for Unity.☆247Updated 6 years ago
- A surface water shader for Unity☆110Updated 6 years ago
- Full source-code for Amplify Color plugin for Unity☆168Updated 11 months ago
- Procedural blood stain shader☆196Updated 6 years ago
- Tween Library for Unity3D(ECS+JOBS)☆178Updated 6 years ago
- A basic prefab painter for the Unity3D game engine.☆85Updated 5 years ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆102Updated 5 years ago
- Simple verlet integration simulator for Unity.☆280Updated 6 years ago