supyrb / ConfigurableShadersLinks
Showing off the power of shader properties in Unity
☆407Updated 5 years ago
Alternatives and similar repositories for ConfigurableShaders
Users that are interested in ConfigurableShaders are comparing it to the libraries listed below
Sorting:
- Projection Decals for Unity's Universal Render Pipeline.☆536Updated last year
- A C# Editor Script that allows you to save a usable Mesh .asset file into your project.☆323Updated 7 years ago
- Kamakura Shaders☆353Updated 7 years ago
- A graph editor for viewing all UnityEvents at a glance☆601Updated 3 years ago
- Tool that allows switching different baked lightmap sets on a unity scene at runtime.☆710Updated 9 months ago
- Simple water shader prepared with ShaderGraph in Unity 2018.3.6☆306Updated 5 years ago
- Custom Nodes for Unity Shader Graph☆608Updated 4 years ago
- Shadow matte shader for Unity☆377Updated 7 years ago
- Unity material and shader for applying clipped, dithered transparency☆317Updated 4 years ago
- Customizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!☆455Updated 6 years ago
- Painting directly in mesh textures in Unity 3d with shaders☆372Updated 5 years ago
- This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.…☆310Updated 6 years ago
- Modified Shader Graph package implementing Procedural Stochastic Texturing☆603Updated 6 years ago
- Community made extras for Amplify Shader Editor☆347Updated 5 years ago
- Vegetation shader with alpha blended rendering and touch bending effect☆553Updated last year
- CG shader for unity3D to create a cross section through meshes☆589Updated 5 years ago
- Screen Space Boolean Implementation for Unity.☆271Updated 6 years ago
- #NVJOB Simple Water Shaders. Free Unity Asset.☆344Updated 2 years ago
- Utility to combine color channels from different textures into a single output.☆840Updated 10 months ago
- An example of controlling particle system from timeline.☆571Updated 3 years ago
- Simple procedural motion with Unity Timeline.☆448Updated 5 months ago
- URP renderfeature test project☆451Updated 2 years ago
- ☆250Updated 5 years ago
- Procedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more.☆647Updated 6 years ago
- Simple verlet integration simulator for Unity.☆280Updated 6 years ago
- Unity ECS example for special effects☆569Updated 7 years ago
- A texture maker tool for Unity.☆421Updated 5 years ago
- Gems of Unity Labs for our user-base.☆730Updated 2 years ago
- Test of a frosted glass material in Unity.☆886Updated last year
- Unity cable component implementation similar to the Unreal Engine one based on verlet integration.☆247Updated 5 years ago