keijiro / CrossFadingLod
(Unity) Cross-fading LOD shader example
☆234Updated 7 years ago
Alternatives and similar repositories for CrossFadingLod:
Users that are interested in CrossFadingLod are comparing it to the libraries listed below
- Simple Light Probe Placer☆140Updated 6 years ago
- Unity project showing how to use the custom Package LightProbesVolumes for placing lightprobes automatically☆186Updated 6 years ago
- Examples for extending the Unity LWRP☆242Updated 4 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆184Updated 5 years ago
- Screen Space Ambient Obscurance image effect for Unity☆325Updated 7 years ago
- This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.…☆308Updated 5 years ago
- Planar reflection effect from the Adam Interior Environment package.☆108Updated 7 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 2 years ago
- Experimental implementation of contact shadows for Unity.☆283Updated 7 years ago
- Lightning effect for Unity☆202Updated 9 years ago
- Alloy physical shader framework for Unity.☆279Updated 6 years ago
- Kamakura Shaders☆351Updated 6 years ago
- Water Surface Simulation using CutomRenderTexture in Unity 2017.1☆253Updated 4 years ago
- ☆246Updated 5 years ago
- A volumetric fog implementation in Unity.☆287Updated 4 years ago
- A screen-space lens rain effect using Unity's V2 Post-processing framework.☆211Updated 7 years ago
- A simple mesh decal component for Unity☆229Updated 4 years ago
- Pseudo refraction shader for Unity.☆129Updated 11 years ago
- Full source-code for Amplify Occlusion plugin for Unity☆284Updated 8 months ago
- Unity tool to pack texture channels into a single texture.☆171Updated 3 years ago
- ☆165Updated 8 years ago
- Unity material and shader for applying clipped, dithered transparency☆309Updated 4 years ago
- Screen Space Boolean Implementation for Unity.☆267Updated 6 years ago
- Full source-code for Amplify Motion plugin for Unity☆253Updated 5 years ago
- Customizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!☆448Updated 6 years ago
- Unity 3D's Gradient is a handy data type but comes with some limitations: for example you cannot set more than 8 color keys in its editor…☆176Updated 6 years ago
- Fade-to-skybox fog effect for Unity☆193Updated 4 years ago
- Source of the Volumetric Lines Asset from Unity's Asset Store☆195Updated 3 years ago
- Provide a texture to simulate waves with Unity. Require InkPainter(nv1.2.1 or later).☆246Updated 6 years ago
- Basic skybox extensions for Unity☆397Updated 7 years ago