A collection of shaders to replicate those used in Super Mario Odyssey's Snapshot Mode.
☆225Nov 29, 2019Updated 6 years ago
Alternatives and similar repositories for smo-shaders
Users that are interested in smo-shaders are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A second series of image effect shaders made in Unity.☆81Mar 11, 2020Updated 6 years ago
- A drawing shader based loosely on Pokemon Mystery Dungeon: Rescue Team DX's art style.☆18Oct 8, 2020Updated 5 years ago
- Geometry grass shader for Unity engine☆142Apr 29, 2021Updated 4 years ago
- Prototype Unity tool to paint moss geometry on top of scene geometry☆12Sep 1, 2020Updated 5 years ago
- A set of retro-inspired Shader Graphs in URP.☆16Oct 26, 2020Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- 💧🎨 Experiments with watercolour-like shader effects. Made using Shader Graph. Unity 2020.1.2f1, URP 8.2.0☆211Oct 28, 2020Updated 5 years ago
- A collection of shaders used to demonstrate cel-shading in Unity.☆72Nov 29, 2019Updated 6 years ago
- Unity project files for Zelda Dialogue tutorial☆13Jul 29, 2015Updated 10 years ago
- An implementation of The Legend of Zelda's Timeshift Stone effect in Unity.☆24Dec 5, 2014Updated 11 years ago
- ☆34Mar 14, 2021Updated 5 years ago
- A showcase of shader effects to replicate portals in different games.☆112Jan 19, 2020Updated 6 years ago
- A stylised energy shield shader effect (with additional VFX).☆20Feb 6, 2023Updated 3 years ago
- A halftone shader created with Shader Graph for use in the Universal Render Pipeline☆32Jul 27, 2022Updated 3 years ago
- Source code with example for usage of the Vertex Lighting plugin for Unity 3D.☆10Sep 11, 2017Updated 8 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- pseudo volumetric clouds using iq's noise and my rim volume technique☆23Aug 15, 2021Updated 4 years ago
- VFX for Unity☆21Mar 4, 2022Updated 4 years ago
- An ASCII camera effect for Unity☆28Sep 7, 2019Updated 6 years ago
- A shader effect which cuts a hole in the wall to prevent an object being obstructed.☆40Mar 24, 2021Updated 5 years ago
- Simple star-glow effect.☆47Jan 31, 2020Updated 6 years ago
- A cel shading effect based on the main shader from Breath of the Wild.☆118Jul 11, 2021Updated 4 years ago
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆859Oct 19, 2021Updated 4 years ago
- Showing off the power of shader properties in Unity☆409May 18, 2020Updated 5 years ago
- Universal Ocean Shader Graph☆33Jan 5, 2020Updated 6 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A collection of video game effects recreated in Unity.☆134Jan 26, 2020Updated 6 years ago
- A character focused Toon Shader for Unity using Shader Graph.☆461Apr 8, 2020Updated 5 years ago
- Unity Shadow Dithering, filter for hiding low resolution shadow maps☆66May 2, 2018Updated 7 years ago
- Unity shaders made for various purposes, written in Cg/HLSL.☆19Jun 5, 2022Updated 3 years ago
- A collection of shaders written in CG/ShaderLab for Unity.☆252Jul 15, 2019Updated 6 years ago
- A cel-shading Shader Graph for Universal Render Pipeline.☆57Mar 24, 2020Updated 6 years ago
- A vertex shader function that culls meshes with Squash/Stretch based on their distance to the player.☆17Apr 26, 2021Updated 4 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆59Apr 26, 2020Updated 5 years ago
- A unity cloud shader, using vertex colors and tessellation for a simple stylized look.☆239Sep 22, 2020Updated 5 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A volumetric fog implementation in Unity.☆295Jun 19, 2020Updated 5 years ago
- ☆62Nov 20, 2020Updated 5 years ago
- Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.☆830Dec 9, 2020Updated 5 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆108Nov 30, 2021Updated 4 years ago
- ☆340Apr 3, 2022Updated 3 years ago
- A stylised water shader for Unity's Universal Render Pipeline.☆182Apr 5, 2020Updated 5 years ago
- Hatching shader implementation for Unity☆116Mar 14, 2021Updated 5 years ago