flomonster / easy-gltfLinks
Rust crate to load gltf 2.0 files. It's now easy to get the scenes, cameras, lights and models.
☆34Updated 8 months ago
Alternatives and similar repositories for easy-gltf
Users that are interested in easy-gltf are comparing it to the libraries listed below
Sorting:
- GPU driven renderer using WGPU☆70Updated 6 months ago
- glTF 2.0 file viewer written in Rust using Vulkan☆86Updated 2 weeks ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆200Updated 2 months ago
- Simple profiler scopes for wgpu using timer queries☆123Updated 2 months ago
- PBR renderer written with Rust and wgpu-rs☆32Updated 5 years ago
- Vulkan-lite GPU API☆89Updated last year
- A low-level gltf parser implemented on nanoserde☆35Updated 3 weeks ago
- trongle to pixel☆51Updated last month
- A Vulkan renderer for imgui-rs using Ash☆69Updated 10 months ago
- A bounding-volume hierarchy for in-game broad-phase collision detection☆29Updated 2 weeks ago
- Vulkan path tracing with Rust☆90Updated 2 years ago
- A port of sebh's atmosphere model to wgpu + WGSL☆13Updated 2 years ago
- Rust parser for MagicaVoxel .vox files.☆62Updated 6 months ago
- Bindings for Binomial LLC's basis-universal Supercompressed GPU Texture Codec☆41Updated last year
- Fast prototyping 3D engine☆109Updated 3 years ago
- Rust bindings for AMD FidelityFX™ Super Resolution☆26Updated last year
- Rendiation Rendering Framework☆68Updated this week
- An inspector UI using imgui in Rust☆71Updated 4 years ago
- 🌋 Statically linked MoltenVK for Vulkan on Mac using Ash 🦀☆106Updated last year
- A fast BVH using SAH in rust☆258Updated last month
- BVH Construction and Traversal Library☆77Updated this week
- Compute based ocean simulation with gfx_hal☆118Updated 2 years ago
- A parser and runtime for Blender's .blend files.☆137Updated 2 years ago
- Rust Graphics meetups☆69Updated 4 years ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆34Updated last year
- Pure Rust implementation of the meshoptimizer library☆29Updated this week
- Processes winit events, allowing input state to be queried at any time.☆73Updated 2 months ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆76Updated 9 months ago
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆187Updated 3 months ago
- GLSL mathematics for Rust programming language.☆54Updated 3 months ago