pannapudi / voidinLinks
GPU driven renderer using WGPU
☆68Updated 5 months ago
Alternatives and similar repositories for voidin
Users that are interested in voidin are comparing it to the libraries listed below
Sorting:
- trongle to pixel☆49Updated 2 months ago
- A GPU raytracer inspired by the "Ray Tracing In One Weekend" series of books☆50Updated last year
- A Mesh to SDF converter, written in rust☆77Updated 9 months ago
- A minimal renderer to play with Rust, Vulkan, Render graphs, Raytracing and ReSTIR☆29Updated 9 months ago
- BVH Construction and Traversal Library☆69Updated 2 months ago
- glTF 2.0 file viewer written in Rust using Vulkan☆86Updated 3 months ago
- Vulkan path tracing with Rust☆86Updated 2 years ago
- ☆21Updated last year
- Game engine project written in pure rust for learning about rust and game tech☆39Updated last year
- 🦀 This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.☆61Updated last month
- Some ridiculous SSGI for bevy☆41Updated last year
- Vulkan rendering sandbox for raytracing☆73Updated 3 years ago
- Vulkan-lite GPU API☆89Updated last year
- Rasterization using compute shaders☆23Updated last year
- A port of sebh's atmosphere model to wgpu + WGSL☆13Updated 2 years ago
- 🦀 Rust crate for manipulating OpenVDB files☆65Updated 10 months ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆188Updated 2 weeks ago
- A high-performance, hot-reload graphics engine.☆289Updated this week
- Vulkan and rust experiments, including a spectral path tracer using Vulkan ray tracing extensions☆131Updated last month
- Simple profiler scopes for wgpu using timer queries☆118Updated last week
- Rust bindings for AMD FidelityFX™ Super Resolution☆25Updated last year
- Rendiation Rendering Framework☆68Updated this week
- Efficient and easy to use rendering framework for real-time visualization based on WebGPU☆112Updated 7 months ago
- GPU driven real-time renderer, backed by wgpu and rust-gpu☆183Updated 3 weeks ago
- PBR renderer written with Rust and wgpu-rs☆31Updated 5 years ago
- Fast prototyping 3D engine☆109Updated 3 years ago
- A high-performance renderer to render glTF models that use the `KHR_materials_transmission` and `KHR_materials_volume` extensions.☆42Updated 3 years ago
- Rust bindings to Intel's OpenImageDenoise Library☆34Updated last month
- A Vulkan renderer for imgui-rs using Ash☆67Updated 8 months ago
- Rust crate to load gltf 2.0 files. It's now easy to get the scenes, cameras, lights and models.☆33Updated 6 months ago