pannapudi / voidinLinks
GPU driven renderer using WGPU
☆72Updated 7 months ago
Alternatives and similar repositories for voidin
Users that are interested in voidin are comparing it to the libraries listed below
Sorting:
- trongle to pixel☆52Updated last month
- glTF 2.0 file viewer written in Rust using Vulkan☆86Updated last month
- A Mesh to SDF converter, written in rust☆82Updated 11 months ago
- BVH Construction and Traversal Library☆80Updated this week
- A GPU raytracer inspired by the "Ray Tracing In One Weekend" series of books☆51Updated last year
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆199Updated 2 months ago
- Vulkan path tracing with Rust☆90Updated 2 years ago
- A minimal renderer to play with Rust, Vulkan, Render graphs, Raytracing and ReSTIR☆31Updated 11 months ago
- A high-performance, hot-reload graphics engine.☆298Updated 2 months ago
- Some ridiculous SSGI for bevy☆42Updated last year
- Simple profiler scopes for wgpu using timer queries☆123Updated 2 months ago
- ☆21Updated 2 years ago
- GPU driven real-time renderer, backed by wgpu and rust-gpu☆197Updated last week
- Vulkan rendering sandbox for raytracing☆72Updated 3 years ago
- 🦀 Rust crate for manipulating OpenVDB files☆65Updated 2 months ago
- PBR renderer written with Rust and wgpu-rs☆32Updated 5 years ago
- Rasterization using compute shaders☆23Updated last year
- Rust bindings for the Slang shader language compiler☆92Updated last month
- Game engine project written in pure rust for learning about rust and game tech☆38Updated last year
- Fast prototyping 3D engine☆109Updated 3 years ago
- 🦀 This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.☆61Updated 3 weeks ago
- Vulkan-lite GPU API☆89Updated last year
- Vulkan and rust experiments, including a spectral path tracer using Vulkan ray tracing extensions☆131Updated 3 months ago
- Rust bindings for AMD FidelityFX™ Super Resolution☆28Updated last year
- Efficient and easy to use rendering framework for real-time visualization based on WebGPU☆119Updated 10 months ago
- A Vulkan renderer for imgui-rs using Ash☆69Updated 10 months ago
- Rust crate to load gltf 2.0 files. It's now easy to get the scenes, cameras, lights and models.☆34Updated 9 months ago
- Cross-platform compute shader engine☆145Updated 3 weeks ago
- A port of sebh's atmosphere model to wgpu + WGSL☆13Updated 2 years ago
- Vulkan examples written in Rust☆30Updated 2 months ago